[56raf_firebirds] Re: Benchmarking, was Drivers for VR

  • From: 56RAF_phoenix <phoenix@xxxxxxxxxxxxxxxxxxxx>
  • To: 56raf_firebirds@xxxxxxxxxxxxx
  • Date: Fri, 16 Apr 2021 11:18:25 +0100

I agree with your general points Colin.
However, surely the Application settings either overwrite the Global ones, or "add" to them in the sense if you go above 100% then you're effectively sharpening (over sampling)?
The lack of official information on this is deafening. Plus breathless  'tubers who think they know what they're doing, but don't.

As for Fenris_Wolf settings, he has a very highly optimised system that probably only delivers 90 Hz in cloudless conditions even with his low latency memory and 3090. Therefore I have little faith in his "performant" settings.
We mostly face cloudy conditions on MP servers, so as you say, I need to find balanced setting for those conditions - with the GPU fairly maxed-out.

I've been using the Golden Rules ever since I first set it up.

While it's great for spotting, I do find MSAA is a serious frame rate killer. I also seem to remember that the devs moved it to the CPU (hence in game settings rather than nVidia), but I might be wrong on this.

Thanks for the offer of a TS session, but I'd prefer to get clear understanding first.

56RAF_phoenix


On 16/04/2021 00:14, Colin (Redacted sender bart_56 for DMARC) wrote:

I put the global to 100% instead of 150% (as it is on auto) to make the calculations easier. So if the app is set to 80% then it’s 80% of 100% not 150%, it makes the other individual VR applications easier to adjust, the baseline(global) is constant only the applications change. IE: If your global 100% is 2156x2156 the app is set to 80%, the app is running at 1724x1724.

All the information I am using for the G2 is on the forums, mainly from a guy called SCG fenris wolf who has a G2 and a 3090.
https://forum.il2sturmovik.com/topic/34266-spot-and-id-well-tricks-fixes-copypaste-settings-for-steamvr-wmr-reverb-g2-etc/ <https://forum.il2sturmovik.com/topic/34266-spot-and-id-well-tricks-fixes-copypaste-settings-for-steamvr-wmr-reverb-g2-etc/>

Check out golden rule and absolutely quality VR settings in reverb G2, in that thread.

In the past (somewhere in the above thread) he said he could not get the G2 to run higher that 60% of 100% at 90hz with a 3090. Now he reckons he can run it at 100% of 100% using motion smoothing (45hz).

So no I reckon you will not be able to run at 100% of 100% with your setup at 90hz, but not having a G2 I am mainly going by info provided by others, as above.

Ultimately it’s all about balance, what you are aiming for is smoothness no ghosting of objects, wing movement, and aircraft movement at your refresh rate ie 90hz, so maintaining 90fps.

So if you take the 60% of 100% then use MSAA to add sharpness then that might be what you like the look of. I use the in game sharpen setting as well btw.

The in game settings MSAA, clouds, do kill frame rate the higher the setting. So if you can get away with not using MSAA as the resolution you have set is sharp enough then don’t use it, FXAA is not as good as MSAA and causes some graphic artefacts, so I don’t use it.

If you want to talk about it over TS I can meet up one evening if you want to?

Colin

On 15 Apr 2021, at 21:32, 56RAF_phoenix <phoenix@xxxxxxxxxxxxxxxxxxxx> wrote:

OK Colin, I've been trying the other way around with Global at ~80% and Il2 a bit over 100% (100% seems to mean the same as Global setting).
My reasoning was that the G2 can't be run at 100% with clouds, so step down the res, but regain some sharpness with the signal processing effect of the Il2 settings being above the Global.

Now you're suggesting the other way around! Can you explain the reasoning?

56RAF_phoenix



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