Havn't got back to the Syn Vander benchmark, but I ran afterburner during
squadnight last night.
Shooting down several Ju52s in Tempests last night was seal clubbing at its
finest, btw, but I digress ;)
Anyway, lo and behold, there was the occasional momentary spike being
registered where power limit =1. However, throughout, gpu usage and temperature
registered steady, so no apparent correlation with a performance drop at all
that I could see (the former around 80%, the latter 69-71 degrees). That was
with the power limit at 109% in afterburner, the highest my 3080 will go.
I'll do the same with the Vander bench and measure fps also. I'm not sure how
accurate Afterburner's of fps are compared with fraps for example.
Roke
Get Outlook for Android<https://aka.ms/ghei36>
________________________________
From: 56raf_firebirds-bounce@xxxxxxxxxxxxx
<56raf_firebirds-bounce@xxxxxxxxxxxxx> on behalf of Colin
<dmarc-noreply@xxxxxxxxxxxxx>
Sent: Monday, April 12, 2021 5:13:21 PM
To: 56raf_firebirds@xxxxxxxxxxxxx <56raf_firebirds@xxxxxxxxxxxxx>
Subject: [56raf_firebirds] Re: Benchmarking, was Drivers for VR
Try putting steamVR under general tab, render resolution to custom and then to
100%. Then do the adjustments under video tab, application, select IL2, you
might need Il2 running for it to show up under applications. From what I have
seen they run the application setting it at 60-70%, for performance reasons and
spotting, and then take it from there.
Also another guide line is don’t go higher than 1.3x for spotting purposes. So
as yours is 2156x2156 match the render resolution to no higher than 2802x2802
in steamVR, adjust the application percentage to match.
For example on the Index I run 2016x2240 and the Quest 2 2240x2256 and found
them to be the sweet spot for spotting, the rest of the graphics are very clear
and smooth to match.
Once you have found a render resolution for spotting, cockpit, general view you
are happy with then adjust the game settings. Try not to use AA and you should
not need to really with the render resolution you are running, I don’t need to
on the Quest 2.
But if you must use AA only use MSAA as it if far better than FXAA which causes
some graphic glitches. The down side is MSAA is more graphic intensive so will
hit FPS, try it at 2x to start with. MSAA and cloud settings are the two most
FPS killers in the game.
If you think your gpu is being throttled by lack of power to the gpu over ride
the limit with msi afterburner. Don’t forget the more power to the gpu the
hotter it gets so have the fans running faster as you test.
Run something like heaven benchmarks see where the gpu throttles out at temps
or power draw and up the limits accordingly in afterburner. My gpu is set at
118% power and 88 degrees on temp, not got close to getting that high.
Hope that helps.
Colin
On 11 Apr 2021, at 17:39, 56RAF_phoenix <phoenix@xxxxxxxxxxxxxxxxxxxx> wrote:
Typo, 75%, not 56%.