hey, > Anyway, it's really good. Anyone want to look into it? Even > better, any of > you designers want to figure out what we could use it for? ;) solid dead bodies ( so we can get cool deaths Raven Shield - style instead of the current shit ones ), and for the arena demo / fighting in our game we can get realistic effects. We might also be able to use it for booby traps and things like that ( if anyone ever watched the technology demos for the havok 2 physics engine ( to be seen in HL2 ) specifically the warehouse movie will know the kind of stuff i'm thinking of here ). Also it might be good for things like "if a crossbow bolt hits a barrel, the barrel might be knocked over" wich may in turn block off an exit for guards who are following you. the possibilites are endlessley cool ! i say that we should implement it ! - n30n [ http://n30n.amok.dk/ ]