I think Carlos is right. Diagonal movement and diagonal actions might screw with some maps...but int he long run, it will probably produce a better game overall. What about the numberpad? That could make movement really simple since it is arranged just right around the five. al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: Carlos Macintosh To: ian-reeds-games@xxxxxxxxxxxxx Sent: Thursday, January 17, 2013 5:44 PM Subject: [ian-reeds-games] Re: Another big response Toc allows diagonal movement. THough this would break a lot of the barrier issues we have now, because people could, for example just sip over a hazard or a door or something they used to have to walk through or something. ust kind of speculating, you'dprobably figure a way to resolve it