[ian-reeds-games] Re: Another big response

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Thu, 17 Jan 2013 18:28:22 -0500

I think Carlos is right. Diagonal movement and diagonal actions might screw 
with some maps...but int he long run, it will probably produce a better game 
overall.

What about the numberpad? That could make movement really simple since it is 
arranged just right around the five.

al
 
"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
  ----- Original Message ----- 
  From: Carlos Macintosh 
  To: ian-reeds-games@xxxxxxxxxxxxx 
  Sent: Thursday, January 17, 2013 5:44 PM
  Subject: [ian-reeds-games] Re: Another big response


  Toc allows diagonal movement. THough this would break a lot of the barrier 
  issues we have now, because people could, for example just sip over a hazard 
  or a door or something they used to have to walk through or something. ust 
  kind of speculating, you'dprobably figure a way to resolve it 

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