[haiku-development] Re: Optimizing Painter::_DrawBitmapBilinearCopy32

  • From: Richie Nyhus <richienyhus@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Tue, 16 Jun 2009 13:51:10 +1200

>> You may have seen this before embarking on your quest but have you looked
>> at liboil.
>>
>> http://liboil.freedesktop.org/wiki/
>>
>> It appears to be mostly under an BSD style license so could probably be
>> incorporated into the Haiku tree.
>
> Thanks for the link! I didn't know this. Regrettably we can't use the code
> directly, as it seems to require GCC3; but I'll take a look at the routines,
> maybe there are some things which can be recycled for our purposes.

Lib oil is on haiku-ports, and the file is before haiku-ports started
to compile some files in gcc4.

http://ports.haiku-files.org/wiki/dev-libs/liboil
http://www.fileden.com/files/2008/8/23/2062382/packages/liboil-0.3.15-haiku-1.zip

~Richie

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