[haiku-development] Re: Optimizing Painter::_DrawBitmapBilinearCopy32

  • From: Mizsei Zoltán <miqlas@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Mon, 15 Jun 2009 00:11:21 +0200

On Mon, 15 Jun 2009 00:07:34 +0200, Urias McCullough <umccullough@xxxxxxxxx> wrote:



SSSE3 != SSE3... they are indeed different.

Sorry, You have right, this is my fault. :D

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Mizsei Zoltán

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