[gameprogrammer] Re: Carmack on Java phone games
- From: Jake Briggs <jacob_briggs@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 30 Mar 2005 11:05:45 +1200
>And that is exactly my point. :-) The Java marketeers said "write once,
>run anywhere". And, they came out with examples that included running
>Java on an embedded processor built into a gold (tone) ring. And
>everybody who knows what "everywhere" really means got up and left the
>table.
>
>Too bad Sun didn't come out and say "Write once, run on any major JVM on
>any OS as long as it is Windows or UNIX compatible and the hardware has
>at least 64 MB of RAM and a 100 MHz processor". But, that just isn't as
>good a marketing slogan as "Write once, run anywhere". To bad. I really
>like Java, but that one marketing error has hurt the language more than
>anything else I can think of.
>
> Bob Pendleton
>
>
>
I think the slogan "Write once, run anywhere reasonable. Ask someone
competent what conditions are considered 'reasonable'" would fit the
bill :)
This is less offtopic and more of a complete derailment, but marketing
always hurts the product or service (in my eyes). 90 % of marketing is
lying, or dishonest. I consider a pure emotive argument dishonest,
especially when the product can be compared to its peers in an objective
manner. Which most products and services, if not all, can. I consider
exploiting peoples emotional weaknesses to manipulate them into
purchasing dishonest. I cant stand reading the corporate front that
companys call websites, with their meaningless slogans, and feel good
pictures. I dont like being pandered too or treated like someone who
just needs XYZ to make their life better. As you can probably guess, I
hate advertising as represented by the current examples in all media. I
have little pity for those who allow the dishonest media to effect them,
to produce the desired results, but I understand that its hard work
trying to ignore the barrage.
</rant>
Jake
--
Named after its country of origin 'England', English is a little known dialect
used by up to 1.5 billion non-Americans worldwide. Some interesting but
obviously incorrect features of the language include:
- queues of people
- wonderful coloUrs
- the useful metal aluminIum
- the exotic herbs (h-urbs), basil (ba-zil) and oregano (o-re-gaa-no)
- specialiSed books called 'dictionaries' that tell you how to spell words
correctly
Many people using this bizarre gutter speak also subscribe to the pagan belief
that water freezes at 0 degrees and that distances should be measured in the
forbidden mathematical system of base-10...
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- Follow-Ups:
- [gameprogrammer] Re: Carmack on Java phone games
- From: Bob Pendleton
- References:
- [gameprogrammer] Re: Interesting commentary for independent game developers
- From: Bob Pendleton
- [gameprogrammer] Re: Interesting commentary for independentgame developers
- From: Kevin Fields
- [gameprogrammer] Carmack on Java phone games
- From: brianevans
- [gameprogrammer] Re: Carmack on Java phone games
- From: Frank Henry
- [gameprogrammer] Re: Carmack on Java phone games
- From: Chris Nystrom
- [gameprogrammer] Re: Carmack on Java phone games
- From: Bob Pendleton
- [gameprogrammer] Re: Carmack on Java phone games
- From: Jake Briggs
- [gameprogrammer] Re: Carmack on Java phone games
- From: Bob Pendleton
Other related posts:
- » [gameprogrammer] Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- » [gameprogrammer] Re: Carmack on Java phone games
- [gameprogrammer] Re: Carmack on Java phone games
- From: Bob Pendleton
- [gameprogrammer] Re: Interesting commentary for independent game developers
- From: Bob Pendleton
- [gameprogrammer] Re: Interesting commentary for independentgame developers
- From: Kevin Fields
- [gameprogrammer] Carmack on Java phone games
- From: brianevans
- [gameprogrammer] Re: Carmack on Java phone games
- From: Frank Henry
- [gameprogrammer] Re: Carmack on Java phone games
- From: Chris Nystrom
- [gameprogrammer] Re: Carmack on Java phone games
- From: Bob Pendleton
- [gameprogrammer] Re: Carmack on Java phone games
- From: Jake Briggs
- [gameprogrammer] Re: Carmack on Java phone games
- From: Bob Pendleton