Hi Ross, > > All we can do is ask our eSteemed authors if they can either miss out this > > checking business (I suspect not), or maybe give us the option of > suspending > > Steem during the processing of sysex packets, so that the sequencing > program > > doesn't know there has been a delay. > > Actually there's a way to do this. Before making the dump request, change > the emulator speed to the fastest. As noted somewhere, the faster the > emulator speed the slower it runs(!?). This works for some programs, but > not all. As you say, the best or maybe the only sollution is to suspend > Steem immedialtly after the dump request, wait a few seconds and resume. > That should work. This would be quite tricky to implement, though. Maybe > with something like a triple mouse click. Is that possible? There could be > a switch allowing triple (or double) mouse clicks to suspend Steem for (say) > 5 seconds and then resume. That would do it for me. > > STeem authors, is this possible? I think so, I could add a shortcut action to pause Steem while you held it down, then you could put it on any combination of keys/joystick buttons/joystick directions or the middle mouse button. In fact, I think it would work with the current slow motion shortcut action, that makes Steem run at 10% speed while active. Give it a try and if it works I could add an action to pause until a sysex message is received, that would mean you don't have to guess when to stop slow motion. Unfortunately all double/triple mouse clicks must be sent to the ST so you wouldn't be able to put the shortcut on that, if you have a middle mouse button that would work well (even though there is a bug in the MMB support at the moment). Russ -- Manage your list membership - //www.freelists.org/ Steem - http://www.blimey.strayduck.com/