[sonarblindbeta] Re: Sonar blind control surface progress

  • From: "Rishi D Mack" <cgrm20@xxxxxxxxx>
  • To: <sonarblindbeta@xxxxxxxxxxxxx>
  • Date: Thu, 21 May 2015 03:28:37 -0400

actually, Windows 8 was develop for touchscreens more than desktops. so we didn't have a lot of things until 8.1.
I Use jaws 15. and Actually I like using it. and talking to john, Freedom scientific develop the UIA scripting, and only john mastered it first. and everyone is now coming into it. they develop it, and then they was saing that a program couldn't be scripted because of the way it was written. and john left them in the dust. He's a master scripter he is.



-----Original Message----- From: Chris Belle
Sent: Wednesday, May 20, 2015 6:52 PM
To: sonarblindbeta@xxxxxxxxxxxxx
Subject: [sonarblindbeta] Re: Sonar blind control surface progress

Wel;,
it's too cold up there in the great white north,
oxygen doesn't get to the brain as quickly 'grin'.

Seriously,
even snow man didn't knowabout it till recently and we know how smart he is.

Apparently, it's been in jaws for a few versions now,
but considering that FS gave apple the model for the IOS stuff,
correct me somebody ifI'm wrong, but I think that's what happened,
then I bet it's related to the same technology.

It's a form of object navigation.



On 5/20/2015 9:19 AM, Chris Smart wrote:

yeah, funny I've never heard of it either.

At 10:12 AM 5/20/2015, you wrote:
Never heard of the touch cursor. Just got draws 16. We're good I read more about this?

Sent from my iPhone

> On May 20, 2015, at 7:21 AM, Rishi D Mack <cgrm20@xxxxxxxxx> wrote:
>
> Hi guys, I've been using the touch curser as well in jaws 15 and
later. I find it to read more detailed on most objects since it's using object navigation. I actually like it. if buttons are not labled properly, and it can't tell if it's a button or not, it says it's a button using the touch curser. and it sais has focus so you can actually press enter and it's like a double tap. using the left or right arrows, it simulates swipe jestures. page up and page down filters the different types stuff. it's kind of like the router on mac. I actually like it.
>
> -----Original Message----- From: Chris Belle
> Sent: Tuesday, May 19, 2015 11:49 PM
> To: sonarblindbeta@xxxxxxxxxxxxx
> Subject: [sonarblindbeta] Re: Sonar blind control surface progress
>
> The closest we can get is with things like the opticon and or
motorized
> faders.
>
> Fascinating.
>
> I've heard of tactile touch surfaces being developed but haven't seen
> anything in the main stream for a while.
>
>
>
>> On 5/19/2015 10:40 PM, Steve Matzura wrote:
>> Yes. Well understood. I guess I've always thought of that concept in
>> audible terms, never as anything but a straight slope, like one side
>> of a triangle, not a curved line, which implies a bit of calculus if
>> you think about it--there's a delta rate of change over time. Quite
>> interesting really; it's not linear, which I'll bet a lot of us
>> non-visual-reference types probably assume (or assumed) that it is.
>> Another thing to throw in the mix is how our ears work--logarithmic,
>> not linear, so of course a volume change over time would not be a
>> straight line. Unless, of course, the graph is logarithmic itself on
>> that axis. Fsascinating stuff to ponder. Now wouldn't a surface where
>> we could actually feel these things as sighted people see them be way
>> cool? This is why I say blind people have better imaginations. We
have
>> to imagine things we cannot sense, then translate that imagined sense
>> into what we *can* sense. I'm more than convinced that this ability
>> takes brain development that those without the sense don't have
>> because they don't need it. What a marvelous thing our brain is! It
>> can rewrite its own device drivers on the fly when limbs and things
>> don't work the way they once did, and just so much more. I could go
>> on. A lot. But I won't. :-) <grin>
>>
>>> On Tue, 19 May 2015 00:42:19 -0500, you wrote:
>>>
>>> When you move a fader, it makes a graphical representation,
acurve of
>>> moving from one point to another in time, and that is your shape,
>>>
>>> Like going from 0 db down to -3 db over a 2 second fade curve for
instance.
>>>
>>>
>>>
>>>
>>>
>>>
>>>> On 5/18/2015 9:08 PM, Steve Matzura wrote:
>>>> Pardon my ignorance, but what's a bus automation shape?
>>>>
>>>>> On Mon, 18 May 2015 08:55:13 -0500, you wrote:
>>>>>
>>>>> Forgot to ask one thing. Will you be able to edit MIDI events
using the event list? Also, will it be possible to edit bus automation shapes? Previously, the only automation events we even could find would be in the event list for individual tracks. If you found such an event you could move it in time but could not edit it per se. With respect to bus automation, you couldn't even find it. You could simply remove via the undo command. The ability to have greater control over event automation and bus automation shapes would really be cool.
>>>>>
>>>>> Sent from my iPhone
>>>>>
>>>>>> On May 18, 2015, at 8:17 AM, John Martyn DoItBlind
<John@xxxxxxxxxxxxx> wrote:
>>>>>>
>>>>>> Hi all,
>>>>>> As you know I’ve been putting in long hours figuring out
this C++ stuff. On the final two files which are the critical part of this, I’ve had to start over 3 times to get it right. Converting things from c code to c++ is not easy and to maintain the code integrity is extremely difficult to do. I’m about 70% complete on the last two files. The code is very complex and was structured in a way that made certain things impossible and I’ve had to create my own code to deal with the issues. This week should be good and I hope to finish before Friday. If you’d like to know, you can control the synths through this thing. You know what this means? You won’t have to fiddle with knobs, sliders, buttons, etc in the plugin window anymore. You’ll do it through a list. Technically this should work as I’ve seen the code and see what it can do so this is just the solution we were looking for. Mixed with the UIA these languages put together in natively working environments are going to put to rest
>>> a
>>>>> lot of accessibility concerns. What this control surface can do
is far beyond how it was used in the past so this should be interesting to see. Mixed with HSC, UIA, control surface in native C++, and using the com API this thing is going to be a beast of a program. More to come….
>>>>>> John
>>>
>>>
>>
>
>
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