[sonarblindbeta] Re: Sonar blind control surface progress

  • From: <ptorpey00@xxxxxxxxx>
  • To: <sonarblindbeta@xxxxxxxxxxxxx>
  • Date: Wed, 20 May 2015 19:28:04 -0400

I assume this came about in JAWS because of the use of touch screens in Windows
8.

--Pete


-----Original Message-----
From: sonarblindbeta-bounce@xxxxxxxxxxxxx
[mailto:sonarblindbeta-bounce@xxxxxxxxxxxxx] On Behalf Of Chris Belle
Sent: Wednesday, May 20, 2015 6:53 PM
To: sonarblindbeta@xxxxxxxxxxxxx
Subject: [sonarblindbeta] Re: Sonar blind control surface progress

Wel;,
it's too cold up there in the great white north,
oxygen doesn't get to the brain as quickly 'grin'.

Seriously,
even snow man didn't knowabout it till recently and we know how smart he is.

Apparently, it's been in jaws for a few versions now,
but considering that FS gave apple the model for the IOS stuff,
correct me somebody ifI'm wrong, but I think that's what happened,
then I bet it's related to the same technology.

It's a form of object navigation.



On 5/20/2015 9:19 AM, Chris Smart wrote:

yeah, funny I've never heard of it either.

At 10:12 AM 5/20/2015, you wrote:
Never heard of the touch cursor. Just got draws 16. We're good I read
more about this?

Sent from my iPhone

On May 20, 2015, at 7:21 AM, Rishi D Mack <cgrm20@xxxxxxxxx> wrote:

Hi guys, I've been using the touch curser as well in jaws 15 and
later. I find it to read more detailed on most objects since it's
using object navigation. I actually like it. if buttons are not
labled properly, and it can't tell if it's a button or not, it says
it's a button using the touch curser. and it sais has focus so you
can actually press enter and it's like a double tap. using the left
or right arrows, it simulates swipe jestures. page up and page down
filters the different types stuff. it's kind of like the router on
mac. I actually like it.

-----Original Message----- From: Chris Belle
Sent: Tuesday, May 19, 2015 11:49 PM
To: sonarblindbeta@xxxxxxxxxxxxx
Subject: [sonarblindbeta] Re: Sonar blind control surface progress

The closest we can get is with things like the opticon and or
motorized
faders.

Fascinating.

I've heard of tactile touch surfaces being developed but haven't seen
anything in the main stream for a while.



On 5/19/2015 10:40 PM, Steve Matzura wrote:
Yes. Well understood. I guess I've always thought of that concept in
audible terms, never as anything but a straight slope, like one side
of a triangle, not a curved line, which implies a bit of calculus if
you think about it--there's a delta rate of change over time. Quite
interesting really; it's not linear, which I'll bet a lot of us
non-visual-reference types probably assume (or assumed) that it is.
Another thing to throw in the mix is how our ears work--logarithmic,
not linear, so of course a volume change over time would not be a
straight line. Unless, of course, the graph is logarithmic itself on
that axis. Fsascinating stuff to ponder. Now wouldn't a surface where
we could actually feel these things as sighted people see them be way
cool? This is why I say blind people have better imaginations. We
have
to imagine things we cannot sense, then translate that imagined sense
into what we *can* sense. I'm more than convinced that this ability
takes brain development that those without the sense don't have
because they don't need it. What a marvelous thing our brain is! It
can rewrite its own device drivers on the fly when limbs and things
don't work the way they once did, and just so much more. I could go
on. A lot. But I won't. :-) <grin>

On Tue, 19 May 2015 00:42:19 -0500, you wrote:

When you move a fader, it makes a graphical representation,
acurve of
moving from one point to another in time, and that is your shape,

Like going from 0 db down to -3 db over a 2 second fade curve for
instance.






On 5/18/2015 9:08 PM, Steve Matzura wrote:
Pardon my ignorance, but what's a bus automation shape?

On Mon, 18 May 2015 08:55:13 -0500, you wrote:

Forgot to ask one thing. Will you be able to edit MIDI events
using the event list? Also, will it be possible to edit bus
automation shapes? Previously, the only automation events we even
could find would be in the event list for individual tracks. If you
found such an event you could move it in time but could not edit it
per se. With respect to bus automation, you couldn't even find it.
You could simply remove via the undo command. The ability to have
greater control over event automation and bus automation shapes would
really be cool.

Sent from my iPhone

On May 18, 2015, at 8:17 AM, John Martyn DoItBlind
<John@xxxxxxxxxxxxx> wrote:

Hi all,
As you know I’ve been putting in long hours figuring out
this C++ stuff. On the final two files which are the critical part of
this, I’ve had to start over 3 times to get it right. Converting
things from c code to c++ is not easy and to maintain the code
integrity is extremely difficult to do. I’m about 70% complete on
the last two files. The code is very complex and was structured in a
way that made certain things impossible and I’ve had to create my
own code to deal with the issues. This week should be good and I hope
to finish before Friday. If you’d like to know, you can control the
synths through this thing. You know what this means? You won’t have
to fiddle with knobs, sliders, buttons, etc in the plugin window
anymore. You’ll do it through a list. Technically this should work
as I’ve seen the code and see what it can do so this is just the
solution we were looking for. Mixed with the UIA these languages put
together in natively working environments are going to put to rest
a
lot of accessibility concerns. What this control surface can do
is far beyond how it was used in the past so this should be
interesting to see. Mixed with HSC, UIA, control surface in native
C++, and using the com API this thing is going to be a beast of a
program. More to come….
John














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