I'm working on color schemes and textures as we speak. I'll send them to the group as soon as I can, and then I'll be ready for the next task. :3 Liz On Wed, Feb 3, 2010 at 4:32 AM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > Hey guys, that time of the week again. An incredible amount of > artwork has been done this week, so feel proud about that! > > Another thing I wanted to mention that might not be as obvious is that > our teamwork has ascended to new levels lately. It's sooo important > in a project like this to be in sync with your teammates, and that > kind of thing just breeds a special kind of atmosphere that can make > some really incredible things happen. > > No matter how seemingly big or small a personal contribution may be, > when you put them all together, you get more than the sum of the > parts. That is what makes me really happy when I look back at the > list of work this week and I really couldn't gush enough about it if I > tried. > > Ok enough cheesy motivational speech, here's the list of stuff that > got done this week: > > Eric - temple elevator, floor 1 and 2 halls, floor 2 room with 3 > doors, misc other temple stuff > Alan - chat code for pirate dice, server upgrades. Also, F1 cycles > camera mode in game now > Katie - major progress on biobeast texturing > Eliza - concept art sketches for the chamber of katie's biobeast > Ken - music for temple elevator and other wip's > Hanaan - prop ladder with rich texturing, as well as a light bulb and > crate props that haven't been uploaded to the list yet > Larvantholos - last i've seen is the tiki head from last week, but he > has other props in progress such as a jar > Kent - additional pirate dice polishing and bug fixes > > Here are new things that we'll start working on and some new > assignments, as well as check-ups on old ones. I'm going to address > some of you personally and then list some things that need to be > picked up as tasks. > > Katie - you voiced interest in doing the beast chamber that Eliza > sketched up, if Eric signs off on that we can have that as your next > task. I'm kind of psyched to see you building a room! > Eliza - would you like to color up your sketches? We can use your > color schemes for the final beast room. If not we'll get you the next > concept art task this week. > Alan - how is the network code coming? Do you want to start on > wxwidgets this week or tackle that network lag issue first? > Kent - you're pretty much finishing up pirate dice and testing network > capability if I'm correct. Do you need any resources assigned to you > for this, or do you need any final art polish? We'll have to get more > people on the team testing out the network code as it matures. > Eric - a quick overview based on your info is that you'll get the next > 2 rooms done and either build or delegate the beast room (should > probably delegate it, you've got quite a plate full!) Also out of the > prop list you gave me, who do you want to do the bug models? Those > will be great for ambiance. > Hanaan - your ladder was an amazing piece, this week I want to see the > other two models you are working on (curious to see them!) Also, from > the list of models below, let me know if anything is something that > you really want to do. > Larvantholos - let me know, is your computer up and running again? > From the looks of your tiki head, we really want you on some more prop > work, these things will really bring life into the temple. > > This is a list of art for the temple to get it finished, and some > pieces might be added or removed: > > Layout: beast room, room before the beast room, basement area that you > fall to if you are tempted in the test hall, diamond tile, non-diamond > tiles > Props: tiki head masks, torches, bones, jars, bug models, props for > the beast room, skulls/bones > > One last thing, if you have any additional things to add Alan let me > know. I'm going to use the closing space here to remind you that > you're done one hell of an amazing thing getting this project to this > point. :) > > ============================== > Project 1 Dev mailing list > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx > Project 1 website: http://project1.demofox.org > Project 1 SVN repository: http://pyotek.com/project1 >