[project1dev] Re: weekly update 10

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 26 Jan 2010 20:17:01 -0800

Yeah, it could totally change during the course of the project - but a
name will help set a foundation :)

On Tue, Jan 26, 2010 at 8:11 PM, eric <figarus@xxxxxxxxx> wrote:
> :) warmer reception for the name than I anticipated, thx chris... Like alan, 
> I kinda figured the final name would sorta come out naturally but a real 
> working title would be nice.
> Sent via BlackBerry from T-Mobile
>
> -----Original Message-----
> From: Chris Riccobono <crysalim@xxxxxxxxx>
> Date: Tue, 26 Jan 2010 20:08:43
> To: <project1dev@xxxxxxxxxxxxx>
> Subject: [project1dev] Re: weekly update 10
>
> Yeah, and it has the qualities of a great game title - short, concise,
> and informative
>
> On Tue, Jan 26, 2010 at 8:02 PM, eric <figarus@xxxxxxxxx> wrote:
>> I like that it isn't the classic rpg title but I have some concerns about=
>  the way it sorta classifies the game and tips our hand a bit by letting th=
> em know that it isn't going to be a classic good vs evil story
>> Sent via BlackBerry from T-Mobile
>>
>> -----Original Message-----
>> From: Chris Riccobono <crysalim@xxxxxxxxx>
>> Date: Tue, 26 Jan 2010 20:02:23
>> To: <project1dev@xxxxxxxxxxxxx>
>> Subject: [project1dev] Re: weekly update 10
>>
>> That name has my vote, Eric. =A0It truly does.
>>
>> On Tue, Jan 26, 2010 at 7:54 PM, eric <figarus@xxxxxxxxx> wrote:
>>> Well I guess it doesn't matter to me if we have a working title, I was k=
> i=3D
>> cking around "anti-hero" in my head for a little bit but I think its poss=
> ib=3D
>> ly a little cliche or obvious. =3DA0What were you thinking?
>>> Sent via BlackBerry from T-Mobile
>>>
>>> -----Original Message-----
>>> From: Chris Riccobono <crysalim@xxxxxxxxx>
>>> Date: Tue, 26 Jan 2010 19:48:16
>>> To: <project1dev@xxxxxxxxxxxxx>
>>> Subject: [project1dev] weekly update 10
>>>
>>> Slim update this week:
>>>
>>> - Larvanthalos completed a test render of an Aztec style head. =3DA0This
>>> prop looks awesome, now it just needs to be placed on a map.
>>> - Eric added some new images for the title screen, and starting the
>>> game feels much more like an experience now!
>>> - Alan implemented the first version of the network code, which is now
>>> ready for scripting by Kent (although it is still a work in progress),
>>> so we will be able to play pirate dice with each other eventually.
>>>
>>> It's about time we came up with a name for this project, what do you guy=
> s=3D
>> =A0think?
>>>
>>> Giving a project a name can serve many purposes, not the least of
>>> which is a clear vision of what the game is about. =3DA0If nothing else,
>>> we will finally be able to refer to this game as a particular entity.
>>> It really helps to have something set in stone.
>>>
>>> So lets get this going! =3DA0What do you think our project should be nam=
> ed?
>>>
>>> =3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=
> =3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D3D=3D
>> =3D3D=3D3D=3D3D=3D3D=3D3D=3D3D
>>> Project 1 Dev mailing list
>>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx
>>> Project 1 website: http://project1.demofox.org
>>> Project 1 SVN repository: http://pyotek.com/project1
>>>
>>
>> =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
> =3D=3D=3D=3D=3D=3D
>> Project 1 Dev mailing list
>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx
>> Project 1 website: http://project1.demofox.org
>> Project 1 SVN repository: http://pyotek.com/project1
>>
>
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