Well I guess it doesn't matter to me if we have a working title, I was kicking around "anti-hero" in my head for a little bit but I think its possibly a little cliche or obvious. What were you thinking? Sent via BlackBerry from T-Mobile -----Original Message----- From: Chris Riccobono <crysalim@xxxxxxxxx> Date: Tue, 26 Jan 2010 19:48:16 To: <project1dev@xxxxxxxxxxxxx> Subject: [project1dev] weekly update 10 Slim update this week: - Larvanthalos completed a test render of an Aztec style head. This prop looks awesome, now it just needs to be placed on a map. - Eric added some new images for the title screen, and starting the game feels much more like an experience now! - Alan implemented the first version of the network code, which is now ready for scripting by Kent (although it is still a work in progress), so we will be able to play pirate dice with each other eventually. It's about time we came up with a name for this project, what do you guys think? Giving a project a name can serve many purposes, not the least of which is a clear vision of what the game is about. If nothing else, we will finally be able to refer to this game as a particular entity. It really helps to have something set in stone. So lets get this going! What do you think our project should be named? ============================== Project 1 Dev mailing list to unsubscribe, please send an email request to demofox@xxxxxxxxxxx Project 1 website: http://project1.demofox.org Project 1 SVN repository: http://pyotek.com/project1