[project1dev] Re: weekly update 10

  • From: "eric" <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 27 Jan 2010 03:54:23 +0000

Well I guess it doesn't matter to me if we have a working title, I was kicking 
around "anti-hero" in my head for a little bit but I think its possibly a 
little cliche or obvious.  What were you thinking?   
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-----Original Message-----
From: Chris Riccobono <crysalim@xxxxxxxxx>
Date: Tue, 26 Jan 2010 19:48:16 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] weekly update 10

Slim update this week:

- Larvanthalos completed a test render of an Aztec style head.  This
prop looks awesome, now it just needs to be placed on a map.
- Eric added some new images for the title screen, and starting the
game feels much more like an experience now!
- Alan implemented the first version of the network code, which is now
ready for scripting by Kent (although it is still a work in progress),
so we will be able to play pirate dice with each other eventually.

It's about time we came up with a name for this project, what do you guys think?

Giving a project a name can serve many purposes, not the least of
which is a clear vision of what the game is about.  If nothing else,
we will finally be able to refer to this game as a particular entity.
It really helps to have something set in stone.

So lets get this going!  What do you think our project should be named?

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