[project1dev] Re: uh oh nintendo

  • From: figarus@xxxxxxxxx
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 2 Jun 2009 21:57:25 +0000

I still play tecmobowl and starcraft at least once a month
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: mattthefiend@xxxxxxxxx

Date: Tue, 2 Jun 2009 21:49:40 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: uh oh nintendo


Well companies ike 2d boy are thriving right now because they make something 
new and origin. World of goo is awesome. :P
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: figarus@xxxxxxxxx

Date: Tue, 2 Jun 2009 21:27:07 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: uh oh nintendo


Indy games? 

*dives under a closing door* 
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: Matthew Freeland <mattthefiend@xxxxxxxxx>

Date: Tue, 2 Jun 2009 14:22:15 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: uh oh nintendo


Wow it's really nice to be on a project with like-minded oldschool gamers!

And I would agree Mr. Alan, now is the time for Indy games.

On Tue, Jun 2, 2009 at 1:35 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> dude that's awesome
>
> if you guys want to we could actually have it when you go up to a dead god
> tank and press A (or whatever) that either the camera comes down and zooms
> in and you see it, or it pops up a window with a detailed animated 3d model
> of the dead god head floating in green liquid or whatever
>
> lol...
>
> shrug
> On Tue, Jun 2, 2009 at 1:26 PM, <figarus@xxxxxxxxx> wrote:
>
>> Oops hey katie, the posters are actually for a brickwall outside the tent,
>> sorry for the misunderstanding. Basically like freakshow posters, etc. We
>> will probably change some of the posters to be for minigames when we get
>> some in but it won't be a waste cuz they can be posters inside the carnival.
>>
>> Hey we can totally have a freakshow w/ the dead gods in tanks of water,
>> etc heheh
>>
>> Sent via BlackBerry from T-Mobile
>>
>> ------------------------------
>> *From*: katie cook
>> *Date*: Tue, 2 Jun 2009 13:07:01 -0700 (PDT)
>>
>> *To*: <project1dev@xxxxxxxxxxxxx>
>> *Subject*: [project1dev] Re: uh oh nintendo
>>
>>    Thanks for the complements Guys, I means a lot. I have always doubted
>> myself when it comes to 3D stuff.
>>
>> --- On *Tue, 6/2/09, figarus@xxxxxxxxx <figarus@xxxxxxxxx>* wrote:
>>
>>
>> From: figarus@xxxxxxxxx <figarus@xxxxxxxxx>
>> Subject: [project1dev] Re: uh oh nintendo
>> To: project1dev@xxxxxxxxxxxxx
>> Date: Tuesday, June 2, 2009, 12:59 PM
>>
>> Hey alan, I talked to alex for about 30 minutes on the phone today and he
>> is excited to get going. Ill have to go over there when I get back and teach
>> him milkshape but he'll be a great production modeler and animator to
>> augment katie's artistic prowess and chris and I's mayhem :P
>>
>> Sent via BlackBerry from T-Mobile
>>  ------------------------------
>> *From*: Alan Wolfe
>> *Date*: Tue, 2 Jun 2009 12:53:11 -0700
>> *To*: <project1dev@xxxxxxxxxxxxx>
>> *Subject*: [project1dev] Re: uh oh nintendo
>>  dude now way!
>>
>> Brigitte is awesome (:
>>
>> yeah shes french canadian.
>>
>> I dunno about JD, i think i have heard his name before but not sure if he
>> is still around
>>
>> mostly i only ever interact w/ the coders and designers hehe.
>>
>> how crazy, small world
>> On Tue, Jun 2, 2009 at 12:49 PM, katie cook 
>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>
>> > wrote:
>>
>>>   Yeah Surreal is a kickass company.
>>>
>>> My old Mentor/Instructor Dave Benton used to facilitate the animation
>>> stuff there on the side. His girlfriend worked there, Brigitte, she was
>>> awesome and French I think. But he worked for Softimage back in the day, so
>>> he would help out around the place.
>>>
>>> A guy I used to go to school with, JD Scrapper, was working there back in
>>> the day. Don't know if he is still there, but he started out doing lighting
>>> and moved his way up.
>>>
>>> --- On *Tue, 6/2/09, Alan Wolfe 
>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>
>>> >* wrote:
>>>
>>>
>>> From: Alan Wolfe 
>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>>
>>>
>>> Subject: [project1dev] Re: uh oh nintendo
>>> To: 
>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx>
>>> Date: Tuesday, June 2, 2009, 12:44 PM
>>>
>>>
>>>  yeah totally, not many people are willing to risk being very inovative
>>> because so much money goes into games now days the cost of failure is huge
>>>
>>> i think all the publishers / investors just see a game like GTA or
>>> nintendogs or guitar hero do well and say "make something like that so we
>>> get a peice of that action" and bam we have a bunch of clones.
>>>
>>> The last company i was at i kinda felt like they werent willing to be
>>> very innovative, but that kinda seemed like it was changing by the time i
>>> left.
>>>
>>> this company here is charting their own course in unfamiliar waters which
>>> is nice to see (:
>>> On Tue, Jun 2, 2009 at 12:41 PM, katie cook 
>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>
>>> > wrote:
>>>
>>>>   Yeah I haven't been able to really get into games since the Super
>>>> NES. Its just not the same. XBox is okay sometimes, but games don't have 
>>>> the
>>>> ingenuity and depth of some the old schoolers. Its all about the next gen
>>>> stuff, which seems to be regurgitations of previous next gen stuff.
>>>>
>>>> --- On *Tue, 6/2/09, Kent Petersen 
>>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx>
>>>> >* wrote:
>>>>
>>>>
>>>> From: Kent Petersen 
>>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx>>
>>>>
>>>> Subject: [project1dev] Re: uh oh nintendo
>>>> To: 
>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx>
>>>> Date: Tuesday, June 2, 2009, 11:52 AM
>>>>
>>>>
>>>> I think Super Nintendo was one of the greatest gaming platforms. I think
>>>> the games that came out during that time were the most fun to play.
>>>> Playstation and Playstation2 are a close second. With that said I think the
>>>> Super NES versions of all the classic nintendo games are the best. I think 
>>>> A
>>>> link to the past is the best Zelda. Super Metroid is the best Metroid. 
>>>> Super
>>>> Mario World (which is tied with Mario 3) are the best Mario games. Super 
>>>> NES
>>>> even produced the best rpgs randing from Crono Trigger to the Final 
>>>> Fantasys
>>>>
>>>> On Tue, Jun 2, 2009 at 11:17 AM, katie cook 
>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>
>>>> > wrote:
>>>>
>>>>>   If you have played Sly Cooper, its exactly the same, besides the
>>>>> theme.
>>>>>
>>>>> Game play and all is JUST like sly cooper.
>>>>>
>>>>> WEIRD, my boyfriend and friend Jay aren't too impressed with it. =(
>>>>>
>>>>> --- On *Mon, 6/1/09, Matthew Freeland 
>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx>
>>>>> >* wrote:
>>>>>
>>>>>
>>>>> From: Matthew Freeland 
>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx>
>>>>> >
>>>>> Subject: [project1dev] Re: uh oh nintendo
>>>>> To: 
>>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx>
>>>>> Date: Monday, June 1, 2009, 5:56 PM
>>>>>
>>>>> I don't have any of the next gen consoles, but I'm thinking about
>>>>> getting a ps3 just to play infamous, it looks stellar.
>>>>>
>>>>> So, I'm not exactly an expert on the next gen wave in the slightest. I
>>>>> know would beat the crap out of any of them a dark alley though.
>>>>>
>>>>> On Mon, Jun 1, 2009 at 5:50 PM, Alan Wolfe 
>>>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>
>>>>> > wrote:
>>>>>
>>>>>> those are some damn good titles, i'd argue that at least partially to
>>>>>> blame is poor execution? :P
>>>>>>
>>>>>> but you might be right... those IPs might be getting a lil aged or
>>>>>> somethin
>>>>>>
>>>>>> nintendo's online features suck too
>>>>>>
>>>>>> basically no communication allowed unless you have manually entered
>>>>>> the other persons 16 digit code as your friend
>>>>>>
>>>>>> why even have multiplayer?  you might as well be playing against bots
>>>>>> :P
>>>>>>   On Mon, Jun 1, 2009 at 5:45 PM, 
>>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx>
>>>>>> > wrote:
>>>>>>
>>>>>>> Nintendo has been screwed since they decided metroid zelda and mario
>>>>>>> were the only titles they would ever need. :P Sent via BlackBerry
>>>>>>> from T-Mobile
>>>>>>>  ------------------------------
>>>>>>> *From*: Alan Wolfe
>>>>>>> *Date*: Mon, 1 Jun 2009 17:29:16 -0700
>>>>>>> *To*: 
>>>>>>> <project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx>
>>>>>>> >
>>>>>>> *Subject*: [project1dev] uh oh nintendo
>>>>>>>
>>>>>>> http://www.pcworld.com/article/165891/e3_2009_microsofts_nocontroller_natal_steals_the_show.html
>>>>>>>
>>>>>>> nintendo is either gonna have to put some power into their next
>>>>>>> console and/or come up with something even better if they want to stay 
>>>>>>> alive
>>>>>>> in the next generation I think.
>>>>>>>
>>>>>>> It kinda isn't lookin good for them with this comin out IMO :P
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>

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