...While being chased by a massive boulder Sent from my BlackBerry -----Original Message----- From: figarus@xxxxxxxxx Date: Tue, 2 Jun 2009 21:27:07 To: <project1dev@xxxxxxxxxxxxx> Subject: [project1dev] Re: uh oh nintendo Indy games? *dives under a closing door* Sent via BlackBerry from T-Mobile -----Original Message----- From: Matthew Freeland <mattthefiend@xxxxxxxxx> Date: Tue, 2 Jun 2009 14:22:15 To: <project1dev@xxxxxxxxxxxxx> Subject: [project1dev] Re: uh oh nintendo Wow it's really nice to be on a project with like-minded oldschool gamers! And I would agree Mr. Alan, now is the time for Indy games. On Tue, Jun 2, 2009 at 1:35 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > dude that's awesome > > if you guys want to we could actually have it when you go up to a dead god > tank and press A (or whatever) that either the camera comes down and zooms > in and you see it, or it pops up a window with a detailed animated 3d model > of the dead god head floating in green liquid or whatever > > lol... > > shrug > On Tue, Jun 2, 2009 at 1:26 PM, <figarus@xxxxxxxxx> wrote: > >> Oops hey katie, the posters are actually for a brickwall outside the tent, >> sorry for the misunderstanding. Basically like freakshow posters, etc. We >> will probably change some of the posters to be for minigames when we get >> some in but it won't be a waste cuz they can be posters inside the carnival. >> >> Hey we can totally have a freakshow w/ the dead gods in tanks of water, >> etc heheh >> >> Sent via BlackBerry from T-Mobile >> >> ------------------------------ >> *From*: katie cook >> *Date*: Tue, 2 Jun 2009 13:07:01 -0700 (PDT) >> >> *To*: <project1dev@xxxxxxxxxxxxx> >> *Subject*: [project1dev] Re: uh oh nintendo >> >> Thanks for the complements Guys, I means a lot. I have always doubted >> myself when it comes to 3D stuff. >> >> --- On *Tue, 6/2/09, figarus@xxxxxxxxx <figarus@xxxxxxxxx>* wrote: >> >> >> From: figarus@xxxxxxxxx <figarus@xxxxxxxxx> >> Subject: [project1dev] Re: uh oh nintendo >> To: project1dev@xxxxxxxxxxxxx >> Date: Tuesday, June 2, 2009, 12:59 PM >> >> Hey alan, I talked to alex for about 30 minutes on the phone today and he >> is excited to get going. Ill have to go over there when I get back and teach >> him milkshape but he'll be a great production modeler and animator to >> augment katie's artistic prowess and chris and I's mayhem :P >> >> Sent via BlackBerry from T-Mobile >> ------------------------------ >> *From*: Alan Wolfe >> *Date*: Tue, 2 Jun 2009 12:53:11 -0700 >> *To*: <project1dev@xxxxxxxxxxxxx> >> *Subject*: [project1dev] Re: uh oh nintendo >> dude now way! >> >> Brigitte is awesome (: >> >> yeah shes french canadian. >> >> I dunno about JD, i think i have heard his name before but not sure if he >> is still around >> >> mostly i only ever interact w/ the coders and designers hehe. >> >> how crazy, small world >> On Tue, Jun 2, 2009 at 12:49 PM, katie cook >> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >> > wrote: >> >>> Yeah Surreal is a kickass company. >>> >>> My old Mentor/Instructor Dave Benton used to facilitate the animation >>> stuff there on the side. His girlfriend worked there, Brigitte, she was >>> awesome and French I think. But he worked for Softimage back in the day, so >>> he would help out around the place. >>> >>> A guy I used to go to school with, JD Scrapper, was working there back in >>> the day. Don't know if he is still there, but he started out doing lighting >>> and moved his way up. >>> >>> --- On *Tue, 6/2/09, Alan Wolfe >>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx> >>> >* wrote: >>> >>> >>> From: Alan Wolfe >>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>> >>> >>> Subject: [project1dev] Re: uh oh nintendo >>> To: >>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>> Date: Tuesday, June 2, 2009, 12:44 PM >>> >>> >>> yeah totally, not many people are willing to risk being very inovative >>> because so much money goes into games now days the cost of failure is huge >>> >>> i think all the publishers / investors just see a game like GTA or >>> nintendogs or guitar hero do well and say "make something like that so we >>> get a peice of that action" and bam we have a bunch of clones. >>> >>> The last company i was at i kinda felt like they werent willing to be >>> very innovative, but that kinda seemed like it was changing by the time i >>> left. >>> >>> this company here is charting their own course in unfamiliar waters which >>> is nice to see (: >>> On Tue, Jun 2, 2009 at 12:41 PM, katie cook >>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>> > wrote: >>> >>>> Yeah I haven't been able to really get into games since the Super >>>> NES. Its just not the same. XBox is okay sometimes, but games don't have >>>> the >>>> ingenuity and depth of some the old schoolers. Its all about the next gen >>>> stuff, which seems to be regurgitations of previous next gen stuff. >>>> >>>> --- On *Tue, 6/2/09, Kent Petersen >>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx> >>>> >* wrote: >>>> >>>> >>>> From: Kent Petersen >>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx>> >>>> >>>> Subject: [project1dev] Re: uh oh nintendo >>>> To: >>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>> Date: Tuesday, June 2, 2009, 11:52 AM >>>> >>>> >>>> I think Super Nintendo was one of the greatest gaming platforms. I think >>>> the games that came out during that time were the most fun to play. >>>> Playstation and Playstation2 are a close second. With that said I think the >>>> Super NES versions of all the classic nintendo games are the best. I think >>>> A >>>> link to the past is the best Zelda. Super Metroid is the best Metroid. >>>> Super >>>> Mario World (which is tied with Mario 3) are the best Mario games. Super >>>> NES >>>> even produced the best rpgs randing from Crono Trigger to the Final >>>> Fantasys >>>> >>>> On Tue, Jun 2, 2009 at 11:17 AM, katie cook >>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>>> > wrote: >>>> >>>>> If you have played Sly Cooper, its exactly the same, besides the >>>>> theme. >>>>> >>>>> Game play and all is JUST like sly cooper. >>>>> >>>>> WEIRD, my boyfriend and friend Jay aren't too impressed with it. =( >>>>> >>>>> --- On *Mon, 6/1/09, Matthew Freeland >>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>> >* wrote: >>>>> >>>>> >>>>> From: Matthew Freeland >>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>> > >>>>> Subject: [project1dev] Re: uh oh nintendo >>>>> To: >>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>> Date: Monday, June 1, 2009, 5:56 PM >>>>> >>>>> I don't have any of the next gen consoles, but I'm thinking about >>>>> getting a ps3 just to play infamous, it looks stellar. >>>>> >>>>> So, I'm not exactly an expert on the next gen wave in the slightest. I >>>>> know would beat the crap out of any of them a dark alley though. >>>>> >>>>> On Mon, Jun 1, 2009 at 5:50 PM, Alan Wolfe >>>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx> >>>>> > wrote: >>>>> >>>>>> those are some damn good titles, i'd argue that at least partially to >>>>>> blame is poor execution? :P >>>>>> >>>>>> but you might be right... those IPs might be getting a lil aged or >>>>>> somethin >>>>>> >>>>>> nintendo's online features suck too >>>>>> >>>>>> basically no communication allowed unless you have manually entered >>>>>> the other persons 16 digit code as your friend >>>>>> >>>>>> why even have multiplayer? you might as well be playing against bots >>>>>> :P >>>>>> On Mon, Jun 1, 2009 at 5:45 PM, >>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>>> > wrote: >>>>>> >>>>>>> Nintendo has been screwed since they decided metroid zelda and mario >>>>>>> were the only titles they would ever need. :P Sent via BlackBerry >>>>>>> from T-Mobile >>>>>>> ------------------------------ >>>>>>> *From*: Alan Wolfe >>>>>>> *Date*: Mon, 1 Jun 2009 17:29:16 -0700 >>>>>>> *To*: >>>>>>> <project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>>> > >>>>>>> *Subject*: [project1dev] uh oh nintendo >>>>>>> >>>>>>> http://www.pcworld.com/article/165891/e3_2009_microsofts_nocontroller_natal_steals_the_show.html >>>>>>> >>>>>>> nintendo is either gonna have to put some power into their next >>>>>>> console and/or come up with something even better if they want to stay >>>>>>> alive >>>>>>> in the next generation I think. >>>>>>> >>>>>>> It kinda isn't lookin good for them with this comin out IMO :P >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>> >>>> >>> >>> >> >> >