Rush 'n Attack anyone? On Tue, Jun 2, 2009 at 5:06 PM, Chris Sherman <cshermandesign@xxxxxxxxx>wrote: > I'm all about commander keen and lode runner, dos games ftw! > > Sent from my BlackBerry > > ------------------------------ > *From*: figarus@xxxxxxxxx > *Date*: Tue, 2 Jun 2009 21:57:25 +0000 > > *To*: <project1dev@xxxxxxxxxxxxx> > *Subject*: [project1dev] Re: uh oh nintendo > I still play tecmobowl and starcraft at least once a month > > Sent via BlackBerry from T-Mobile > > ------------------------------ > *From*: mattthefiend@xxxxxxxxx > *Date*: Tue, 2 Jun 2009 21:49:40 +0000 > *To*: <project1dev@xxxxxxxxxxxxx> > *Subject*: [project1dev] Re: uh oh nintendo > Well companies ike 2d boy are thriving right now because they make > something new and origin. World of goo is awesome. :P > > Sent via BlackBerry from T-Mobile > > ------------------------------ > *From*: figarus@xxxxxxxxx > *Date*: Tue, 2 Jun 2009 21:27:07 +0000 > *To*: <project1dev@xxxxxxxxxxxxx> > *Subject*: [project1dev] Re: uh oh nintendo > Indy games? > > *dives under a closing door* > > Sent via BlackBerry from T-Mobile > > ------------------------------ > *From*: Matthew Freeland > *Date*: Tue, 2 Jun 2009 14:22:15 -0700 > *To*: <project1dev@xxxxxxxxxxxxx> > *Subject*: [project1dev] Re: uh oh nintendo > Wow it's really nice to be on a project with like-minded oldschool gamers! > > And I would agree Mr. Alan, now is the time for Indy games. > > On Tue, Jun 2, 2009 at 1:35 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> dude that's awesome >> >> if you guys want to we could actually have it when you go up to a dead god >> tank and press A (or whatever) that either the camera comes down and zooms >> in and you see it, or it pops up a window with a detailed animated 3d model >> of the dead god head floating in green liquid or whatever >> >> lol... >> >> shrug >> On Tue, Jun 2, 2009 at 1:26 PM, <figarus@xxxxxxxxx> wrote: >> >>> Oops hey katie, the posters are actually for a brickwall outside the >>> tent, sorry for the misunderstanding. Basically like freakshow posters, etc. >>> We will probably change some of the posters to be for minigames when we get >>> some in but it won't be a waste cuz they can be posters inside the carnival. >>> >>> Hey we can totally have a freakshow w/ the dead gods in tanks of water, >>> etc heheh >>> >>> Sent via BlackBerry from T-Mobile >>> >>> ------------------------------ >>> *From*: katie cook >>> *Date*: Tue, 2 Jun 2009 13:07:01 -0700 (PDT) >>> >>> *To*: <project1dev@xxxxxxxxxxxxx> >>> *Subject*: [project1dev] Re: uh oh nintendo >>> >>> Thanks for the complements Guys, I means a lot. I have always doubted >>> myself when it comes to 3D stuff. >>> >>> --- On *Tue, 6/2/09, figarus@xxxxxxxxx <figarus@xxxxxxxxx>* wrote: >>> >>> >>> From: figarus@xxxxxxxxx <figarus@xxxxxxxxx> >>> Subject: [project1dev] Re: uh oh nintendo >>> To: project1dev@xxxxxxxxxxxxx >>> Date: Tuesday, June 2, 2009, 12:59 PM >>> >>> Hey alan, I talked to alex for about 30 minutes on the phone today and he >>> is excited to get going. Ill have to go over there when I get back and teach >>> him milkshape but he'll be a great production modeler and animator to >>> augment katie's artistic prowess and chris and I's mayhem :P >>> >>> Sent via BlackBerry from T-Mobile >>> ------------------------------ >>> *From*: Alan Wolfe >>> *Date*: Tue, 2 Jun 2009 12:53:11 -0700 >>> *To*: <project1dev@xxxxxxxxxxxxx> >>> *Subject*: [project1dev] Re: uh oh nintendo >>> dude now way! >>> >>> Brigitte is awesome (: >>> >>> yeah shes french canadian. >>> >>> I dunno about JD, i think i have heard his name before but not sure if he >>> is still around >>> >>> mostly i only ever interact w/ the coders and designers hehe. >>> >>> how crazy, small world >>> On Tue, Jun 2, 2009 at 12:49 PM, katie cook >>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>> > wrote: >>> >>>> Yeah Surreal is a kickass company. >>>> >>>> My old Mentor/Instructor Dave Benton used to facilitate the animation >>>> stuff there on the side. His girlfriend worked there, Brigitte, she was >>>> awesome and French I think. But he worked for Softimage back in the day, so >>>> he would help out around the place. >>>> >>>> A guy I used to go to school with, JD Scrapper, was working there back >>>> in the day. Don't know if he is still there, but he started out doing >>>> lighting and moved his way up. >>>> >>>> --- On *Tue, 6/2/09, Alan Wolfe >>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx> >>>> >* wrote: >>>> >>>> >>>> From: Alan Wolfe >>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>> >>>> >>>> Subject: [project1dev] Re: uh oh nintendo >>>> To: >>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>> Date: Tuesday, June 2, 2009, 12:44 PM >>>> >>>> >>>> yeah totally, not many people are willing to risk being very inovative >>>> because so much money goes into games now days the cost of failure is huge >>>> >>>> i think all the publishers / investors just see a game like GTA or >>>> nintendogs or guitar hero do well and say "make something like that so we >>>> get a peice of that action" and bam we have a bunch of clones. >>>> >>>> The last company i was at i kinda felt like they werent willing to be >>>> very innovative, but that kinda seemed like it was changing by the time i >>>> left. >>>> >>>> this company here is charting their own course in unfamiliar waters >>>> which is nice to see (: >>>> On Tue, Jun 2, 2009 at 12:41 PM, katie cook >>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>>> > wrote: >>>> >>>>> Yeah I haven't been able to really get into games since the Super NES. >>>>> Its just not the same. XBox is okay sometimes, but games don't have the >>>>> ingenuity and depth of some the old schoolers. Its all about the next gen >>>>> stuff, which seems to be regurgitations of previous next gen stuff. >>>>> >>>>> --- On *Tue, 6/2/09, Kent Petersen >>>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx> >>>>> >* wrote: >>>>> >>>>> >>>>> From: Kent Petersen >>>>> <kentkmp@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=kentkmp@xxxxxxxxx>> >>>>> >>>>> Subject: [project1dev] Re: uh oh nintendo >>>>> To: >>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>> Date: Tuesday, June 2, 2009, 11:52 AM >>>>> >>>>> >>>>> I think Super Nintendo was one of the greatest gaming platforms. I >>>>> think the games that came out during that time were the most fun to play. >>>>> Playstation and Playstation2 are a close second. With that said I think >>>>> the >>>>> Super NES versions of all the classic nintendo games are the best. I >>>>> think A >>>>> link to the past is the best Zelda. Super Metroid is the best Metroid. >>>>> Super >>>>> Mario World (which is tied with Mario 3) are the best Mario games. Super >>>>> NES >>>>> even produced the best rpgs randing from Crono Trigger to the Final >>>>> Fantasys >>>>> >>>>> On Tue, Jun 2, 2009 at 11:17 AM, katie cook >>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> >>>>> > wrote: >>>>> >>>>>> If you have played Sly Cooper, its exactly the same, besides the >>>>>> theme. >>>>>> >>>>>> Game play and all is JUST like sly cooper. >>>>>> >>>>>> WEIRD, my boyfriend and friend Jay aren't too impressed with it. =( >>>>>> >>>>>> --- On *Mon, 6/1/09, Matthew Freeland >>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>>> >* wrote: >>>>>> >>>>>> >>>>>> From: Matthew Freeland >>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>>> > >>>>>> Subject: [project1dev] Re: uh oh nintendo >>>>>> To: >>>>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>> Date: Monday, June 1, 2009, 5:56 PM >>>>>> >>>>>> I don't have any of the next gen consoles, but I'm thinking about >>>>>> getting a ps3 just to play infamous, it looks stellar. >>>>>> >>>>>> So, I'm not exactly an expert on the next gen wave in the slightest. I >>>>>> know would beat the crap out of any of them a dark alley though. >>>>>> >>>>>> On Mon, Jun 1, 2009 at 5:50 PM, Alan Wolfe >>>>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx> >>>>>> > wrote: >>>>>> >>>>>>> those are some damn good titles, i'd argue that at least partially to >>>>>>> blame is poor execution? :P >>>>>>> >>>>>>> but you might be right... those IPs might be getting a lil aged or >>>>>>> somethin >>>>>>> >>>>>>> nintendo's online features suck too >>>>>>> >>>>>>> basically no communication allowed unless you have manually entered >>>>>>> the other persons 16 digit code as your friend >>>>>>> >>>>>>> why even have multiplayer? you might as well be playing against bots >>>>>>> :P >>>>>>> On Mon, Jun 1, 2009 at 5:45 PM, >>>>>>> <mattthefiend@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=mattthefiend@xxxxxxxxx> >>>>>>> > wrote: >>>>>>> >>>>>>>> Nintendo has been screwed since they decided metroid zelda and mario >>>>>>>> were the only titles they would ever need. :P Sent via BlackBerry >>>>>>>> from T-Mobile >>>>>>>> ------------------------------ >>>>>>>> *From*: Alan Wolfe >>>>>>>> *Date*: Mon, 1 Jun 2009 17:29:16 -0700 >>>>>>>> *To*: >>>>>>>> <project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx> >>>>>>>> > >>>>>>>> *Subject*: [project1dev] uh oh nintendo >>>>>>>> >>>>>>>> http://www.pcworld.com/article/165891/e3_2009_microsofts_nocontroller_natal_steals_the_show.html >>>>>>>> >>>>>>>> nintendo is either gonna have to put some power into their next >>>>>>>> console and/or come up with something even better if they want to stay >>>>>>>> alive >>>>>>>> in the next generation I think. >>>>>>>> >>>>>>>> It kinda isn't lookin good for them with this comin out IMO :P >>>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>> >>>> >>> >>> >> >