[project1dev] Re: milestone 2 status

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 14 Jun 2009 14:24:34 -0700

Good job Eric :D

Yeah, I'm down with that.  I anticipate calling on Wurmz again for
skybox textures, he was thrilled to do those and is great at them.
That sound good?

Also one more q on the map you built: do you mean you made a new
blueprint saying where you want the currently made models to go?  That
would be perfect.  Don't feel like you need to do that every time
though - I would be more than happy to just lay down things off the
top of my head (that's how the first part got done) and you just give
input on where you want stuff to go.

Maybe when you get home we can talk in real time about what you would
like done with the new models?  I just went over them in Milkshape,
these are actually very good looking!

On Sun, Jun 14, 2009 at 2:13 PM, <figarus@xxxxxxxxx> wrote:
> Chris- there was that blocky map I made to give the general gist of where 
> things go with the models but I also have a map I built w/ the props (but 
> didn't make correctly... Itd be a good way to get an idea of placement tho, 
> ill send that when I get home) that should be everything you need for that.
>
> Alan- sounds good, re: hammering em out in line...
>
> Let's do it this way (puts on producer hat) - chris asdf can build the void 
> map based on the above and he/kent can get the cool features like the spacy 
> skybox and the floating puffballs in, while that is in progress ill build the 
> oldman model and write the dialogue... Meanwhile in katie's lair deep in the 
> carribean she can continue doing models for the tent so once we get the void 
> built we can hit the tent running.
>
> Other things: nick and I will hammer out the things we need for the facets 
> and temple stuff (where nick already pretty much has everything we need 
> there) while I am at work and can't do models.  Chris and elizabeth (the 
> cyborg) can finalize the design on the temple beast...
>
> Am I missing anyone? :)
>
> Sent via BlackBerry from T-Mobile
>
> -----Original Message-----
> From: Chris Riccobono <crysalim@xxxxxxxxx>
>
> Date: Sun, 14 Jun 2009 14:01:54
> To: <project1dev@xxxxxxxxxxxxx>
> Subject: [project1dev] Re: milestone 2 status
>
>
> Yeah, I kind of am.  I was going to ask you, should I just put the
> chair in a mini map that connects from the tent?
>
> Eric, where are those brick models intended to go?  I can lay those
> down if you give me a good idea of where :)
>
> On Sun, Jun 14, 2009 at 1:43 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote:
>> Heya Guys,
>>
>> I just want to make sure we are all on the same page about milestone 2.
>> Do I have this right?
>>
>> #1 - Chris R is building the maps for milestone 2.   Are you out of stuff to
>> build right now?
>> #2 - Eric and Katie are makin props right now for the map.  Hey Eric do you
>> have a list of props/other art that are going to be made?
>> #3 - Kent are you out of stuff to script?
>> #4 - on me currently I have bugs to fix and I want to make the editor more
>> functional but i think we have all the features we need.  Is that right?
>>
>> Hey also are these the map sections we'll need for this milestone?
>>
>> * The void part where the floating souls and the tent are
>> * inside of the tent
>> * a temple area with traps
>> * a room where you fight the temple beast
>
>

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