[project1dev] Re: Translucency on tanks n tubes

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 14 Jan 2010 00:06:09 -0800

Heya,

You could do the object moving thing but i'd rather put in support for
animated textures.

what kind of texture animation do you want to do?

There's a couple options...

#1 - changing texture coordinates over time.  This would make it scroll a
texture on an object.
#2 - actually changing the texture over time.  This is like putting an
animated gif on a model and having it change.

or something else?  What did you have in mind?

On Wed, Jan 13, 2010 at 10:40 AM, eric drewes <figarus@xxxxxxxxx> wrote:

> in game?  i dont have milkshape handy but i know you can set the alpha to
> make things semi-transparent in varying degrees in it.  i havent tried it in
> game yet though so not sure if it works.  i'll try making a glass bottle or
> something and will check it out in game when i get home
>
>
> On Wed, Jan 13, 2010 at 1:26 PM, katie cook <ktmcook@xxxxxxxxx> wrote:
>
>>  material alpha either shows or doesn't
>>
>>
>> --- On *Wed, 1/13/10, eric drewes <figarus@xxxxxxxxx>* wrote:
>>
>>
>> From: eric drewes <figarus@xxxxxxxxx>
>> Subject: [project1dev] Re: Translucency on tanks n tubes
>> To: project1dev@xxxxxxxxxxxxx
>> Date: Wednesday, January 13, 2010, 5:55 AM
>>
>> did you use material alpha or a semi-opaque png?
>>
>> On Wed, Jan 13, 2010 at 1:36 AM, Chris Riccobono 
>> <crysalim@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=crysalim@xxxxxxxxx>
>> > wrote:
>>
>>> Hey, that looks really neat!
>>>
>>> I love that Katie, nice job :)
>>>
>>> On Tue, Jan 12, 2010 at 10:35 PM, katie cook 
>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>>
>>> wrote:
>>> >
>>> > Hey Guys,
>>> >
>>> > So here is my initial test to see if I could get the results I was
>>> going for.
>>> >
>>> > It seems to work like I had hoped so far.
>>> >
>>> > Now that I know it has the potential to work, I am going to start
>>> cranking on the textures and see how it goes.
>>> >
>>> > Have a good night guys,
>>> >
>>> > Katie
>>> >
>>> > =)
>>> >
>>>
>>>
>>
>>
>

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