alan were you planning on implementing particle emitters? On Thu, Jan 14, 2010 at 4:36 AM, Matthew Freeland <mattthefiend@xxxxxxxxx>wrote: > For the tanks I can think of a few ways to fake it or a few ways to do > it... > > One would be to make floating particles moving around inside the tank which > is slightly transparent to give the illusion of movement... the other would > be to make the texture support multiple texture images, in which case we > could make multiple frames of goo sloshing around in the tanks and have it > animate through them. :D > > > On Thu, Jan 14, 2010 at 12:06 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> Heya, >> >> You could do the object moving thing but i'd rather put in support for >> animated textures. >> >> what kind of texture animation do you want to do? >> >> There's a couple options... >> >> #1 - changing texture coordinates over time. This would make it scroll a >> texture on an object. >> #2 - actually changing the texture over time. This is like putting an >> animated gif on a model and having it change. >> >> or something else? What did you have in mind? >> >> >> On Wed, Jan 13, 2010 at 10:40 AM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> in game? i dont have milkshape handy but i know you can set the alpha to >>> make things semi-transparent in varying degrees in it. i havent tried it in >>> game yet though so not sure if it works. i'll try making a glass bottle or >>> something and will check it out in game when i get home >>> >>> >>> On Wed, Jan 13, 2010 at 1:26 PM, katie cook <ktmcook@xxxxxxxxx> wrote: >>> >>>> material alpha either shows or doesn't >>>> >>>> >>>> --- On *Wed, 1/13/10, eric drewes <figarus@xxxxxxxxx>* wrote: >>>> >>>> >>>> From: eric drewes <figarus@xxxxxxxxx> >>>> Subject: [project1dev] Re: Translucency on tanks n tubes >>>> To: project1dev@xxxxxxxxxxxxx >>>> Date: Wednesday, January 13, 2010, 5:55 AM >>>> >>>> did you use material alpha or a semi-opaque png? >>>> >>>> On Wed, Jan 13, 2010 at 1:36 AM, Chris Riccobono >>>> <crysalim@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=crysalim@xxxxxxxxx> >>>> > wrote: >>>> >>>>> Hey, that looks really neat! >>>>> >>>>> I love that Katie, nice job :) >>>>> >>>>> On Tue, Jan 12, 2010 at 10:35 PM, katie cook >>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>> >>>>> wrote: >>>>> > >>>>> > Hey Guys, >>>>> > >>>>> > So here is my initial test to see if I could get the results I was >>>>> going for. >>>>> > >>>>> > It seems to work like I had hoped so far. >>>>> > >>>>> > Now that I know it has the potential to work, I am going to start >>>>> cranking on the textures and see how it goes. >>>>> > >>>>> > Have a good night guys, >>>>> > >>>>> > Katie >>>>> > >>>>> > =) >>>>> > >>>>> >>>>> >>>> >>>> >>> >> >