in game? i dont have milkshape handy but i know you can set the alpha to make things semi-transparent in varying degrees in it. i havent tried it in game yet though so not sure if it works. i'll try making a glass bottle or something and will check it out in game when i get home On Wed, Jan 13, 2010 at 1:26 PM, katie cook <ktmcook@xxxxxxxxx> wrote: > material alpha either shows or doesn't > > > --- On *Wed, 1/13/10, eric drewes <figarus@xxxxxxxxx>* wrote: > > > From: eric drewes <figarus@xxxxxxxxx> > Subject: [project1dev] Re: Translucency on tanks n tubes > To: project1dev@xxxxxxxxxxxxx > Date: Wednesday, January 13, 2010, 5:55 AM > > did you use material alpha or a semi-opaque png? > > On Wed, Jan 13, 2010 at 1:36 AM, Chris Riccobono > <crysalim@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=crysalim@xxxxxxxxx> > > wrote: > >> Hey, that looks really neat! >> >> I love that Katie, nice job :) >> >> On Tue, Jan 12, 2010 at 10:35 PM, katie cook >> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>> >> wrote: >> > >> > Hey Guys, >> > >> > So here is my initial test to see if I could get the results I was going >> for. >> > >> > It seems to work like I had hoped so far. >> > >> > Now that I know it has the potential to work, I am going to start >> cranking on the textures and see how it goes. >> > >> > Have a good night guys, >> > >> > Katie >> > >> > =) >> > >> >> > >