[project1dev] Re: amazing pixel art

  • From: Matthew Freeland <mattthefiend@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 13 Jan 2010 16:45:22 -0800

Minimalist pixel art is typically limited to a 4 color pallette for each
color for shading/depth, I normally use 12-16. :P

On Wed, Jan 13, 2010 at 4:41 PM, eric <figarus@xxxxxxxxx> wrote:

> what is the difference?
>
> Sent via BlackBerry from T-Mobile
> ------------------------------
> *From: * Matthew Freeland <mattthefiend@xxxxxxxxx>
> *Date: *Wed, 13 Jan 2010 16:42:37 -0800
> *To: *<project1dev@xxxxxxxxxxxxx>
> *Subject: *[project1dev] Re: amazing pixel art
>
> That's some damn good minimalist pixel art, I was never very good at
> minimalist pallettes. :(
>
> On Wed, Jan 13, 2010 at 4:23 PM, eric <figarus@xxxxxxxxx> wrote:
>
>> Yeah wurmz stuff rules, his art will be a huge asset to the game, we will
>> need plenty of 2-d pixelart
>>
>> Sent via BlackBerry from T-Mobile
>> ------------------------------
>> *From: * Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> *Date: *Wed, 13 Jan 2010 16:22:57 -0800
>> *To: *<project1dev@xxxxxxxxxxxxx>
>> *Subject: *[project1dev] Re: amazing pixel art
>>
>> if you havent seen any of Wurmz (matt f) 's work, he is a champion of
>> pixel art.
>>
>> Hes really out of his element working on a 3d game lol, but seriously, i
>> have never seen his equal in pixel art its pretty amazing :P
>> On Wed, Jan 13, 2010 at 2:24 PM, Ken and Karen McByrd-Bell <
>> kenandkaren777@xxxxxxxxx> wrote:
>>
>>> looking closer it definitely looks pixel drawn not scanned. guess that's
>>> why it's called pixel art eh?
>>>
>>>
>>
>

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