[project1dev] Re: Milestone 2 status

  • From: katie cook <ktmcook@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 22 Jun 2009 16:19:51 -0700 (PDT)

eric mentioned a while back too that he had an idea on how to apply the posters 
in the environment =)

--- On Mon, 6/22/09, katie cook <ktmcook@xxxxxxxxx> wrote:


From: katie cook <ktmcook@xxxxxxxxx>
Subject: [project1dev] Re: Milestone 2 status
To: project1dev@xxxxxxxxxxxxx
Date: Monday, June 22, 2009, 4:18 PM






Oh, cool...I think Eric's got some more to add. We had talked briefly about a 
few he would do. =) Thanks A for the clarification.

--- On Mon, 6/22/09, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:


From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
Subject: [project1dev] Re: Milestone 2 status
To: project1dev@xxxxxxxxxxxxx
Date: Monday, June 22, 2009, 4:15 PM



i remember seein the posters, it's just a formality we gotta put them on a quad 
and toss them onto the walls.
 
you rock <3 (:

On Mon, Jun 22, 2009 at 4:05 PM, katie cook <ktmcook@xxxxxxxxx> wrote:





I have made posters that I had been posting as I finished them. Let me know 
what you think and what you need in addition and I can check with Eric to get 
more done if needed. Wasn't sure how many to do. Hoping for feedback. =) 


--- On Mon, 6/22/09, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:


From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
Subject: [project1dev] Milestone 2 status
To: project1dev@xxxxxxxxxxxxx
Date: Monday, June 22, 2009, 12:42 PM



Heya,
 
I tossed up some more screenshots on the website of the current state of the 
voidmap, it's looking pretty nice!
 
Here's my list of what there is left for the main map (excluding tent interior 
and temple) let me know if i'm missing anything!
 
main map:

* eric is making some decoration (alien plants) for the asteroid
* a wagon for putting by the fortune teller tent
* when you walk past the wall, the old man talks to you and you get a body
* A bridge to another asteroid or something where the outside of the temple is 
that will teleport the player to the temple
* posters for the walls
* move floating bricks in closer to the walkway
* art for the old man
* im gonna figure out why the puffballs make the game so slow and optimize 
however necesary
 
then afterwords (we can work out the details after main map is finished)
 
* tent interior stuff
* temple stuff





      

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