Buh? Hearts? What? On Mon, Jun 22, 2009 at 6:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > eric was talking about a bridge he was gonna make for it, maybe it'll > be themed similar to the temple > > > On Mon, Jun 22, 2009 at 6:22 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote: > >> We should get Wurmz to make some heart images for that idea you had in >> the other thread Alan :) >> >> Based off this list, I can help put down Eric's foliage and set up >> another asteroid for the temple. Nick seems to want to do the >> interior of the temple, but I can help there if needed too. >> >> I'm also glad Katie checked in, I feel more comfortable when she mails >> the list for some reason :P >> >> Hey Eric, are we going to use a different model for the pathway to the >> temple asteroid? Not sure what we have planned for that - I think it >> was gonna use the winding path? >> >> On Mon, Jun 22, 2009 at 12:42 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote: >> > Heya, >> > >> > I tossed up some more screenshots on the website of the current state of >> the >> > voidmap, it's looking pretty nice! >> > >> > Here's my list of what there is left for the main map (excluding tent >> > interior and temple) let me know if i'm missing anything! >> > >> > main map: >> > * eric is making some decoration (alien plants) for the asteroid >> > * a wagon for putting by the fortune teller tent >> > * when you walk past the wall, the old man talks to you and you get a >> body >> > * A bridge to another asteroid or something where the outside of the >> temple >> > is that will teleport the player to the temple >> > * posters for the walls >> > * move floating bricks in closer to the walkway >> > * art for the old man >> > * im gonna figure out why the puffballs make the game so slow and >> optimize >> > however necesary >> > >> > then afterwords (we can work out the details after main map is finished) >> > >> > * tent interior stuff >> > * temple stuff >> >> >