I'm working on temple stuff now (basic low polys/temp art). As soon as I figure out how to apply a material and get the mesh level above -1 I can start building! On Mon, Jun 22, 2009 at 2:42 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > Heya, > > I tossed up some more screenshots on the website of the current state of > the voidmap, it's looking pretty nice! > > Here's my list of what there is left for the main map (excluding tent > interior and temple) let me know if i'm missing anything! > > main map: > > * eric is making some decoration (alien plants) for the asteroid > * a wagon for putting by the fortune teller tent > * when you walk past the wall, the old man talks to you and you get a body > * A bridge to another asteroid or something where the outside of the temple > is that will teleport the player to the temple > * posters for the walls > * move floating bricks in closer to the walkway > * art for the old man > * im gonna figure out why the puffballs make the game so slow and optimize > however necesary > > then afterwords (we can work out the details after main map is finished) > > * tent interior stuff > * temple stuff >