[project1dev] Re: Milestone 2 status

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 22 Jun 2009 18:31:43 -0700

i think wurmz has other stuff he is workin on, we don't want him to get side
tracked with somethin that isn't important :P

On Mon, Jun 22, 2009 at 6:29 PM, Matthew Freeland <mattthefiend@xxxxxxxxx>wrote:

> Buh? Hearts? What?
>
>
> On Mon, Jun 22, 2009 at 6:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> eric was talking about a bridge he was gonna make for it, maybe it'll
>> be themed similar to the temple
>>
>>
>> On Mon, Jun 22, 2009 at 6:22 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>
>>> We should get Wurmz to make some heart images for that idea you had in
>>> the other thread Alan :)
>>>
>>> Based off this list, I can help put down Eric's foliage and set up
>>> another asteroid for the temple.  Nick seems to want to do the
>>> interior of the temple, but I can help there if needed too.
>>>
>>> I'm also glad Katie checked in, I feel more comfortable when she mails
>>> the list for some reason :P
>>>
>>> Hey Eric, are we going to use a different model for the pathway to the
>>> temple asteroid?  Not sure what we have planned for that - I think it
>>> was gonna use the winding path?
>>>
>>> On Mon, Jun 22, 2009 at 12:42 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx>
>>> wrote:
>>> > Heya,
>>> >
>>> > I tossed up some more screenshots on the website of the current state
>>> of the
>>> > voidmap, it's looking pretty nice!
>>> >
>>> > Here's my list of what there is left for the main map (excluding tent
>>> > interior and temple) let me know if i'm missing anything!
>>> >
>>> > main map:
>>> > * eric is making some decoration (alien plants) for the asteroid
>>> > * a wagon for putting by the fortune teller tent
>>> > * when you walk past the wall, the old man talks to you and you get a
>>> body
>>> > * A bridge to another asteroid or something where the outside of the
>>> temple
>>> > is that will teleport the player to the temple
>>> > * posters for the walls
>>> > * move floating bricks in closer to the walkway
>>> > * art for the old man
>>> > * im gonna figure out why the puffballs make the game so slow and
>>> optimize
>>> > however necesary
>>> >
>>> > then afterwords (we can work out the details after main map is
>>> finished)
>>> >
>>> > * tent interior stuff
>>> > * temple stuff
>>>
>>>
>>
>

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