[project1dev] Re: Game Crash

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 29 Jun 2009 13:27:45 -0700

very cool!

100% reproduction cases are easy to solve.

thanks you guys (:

in the future we'd be able to pass this onto QA before this to find the 100%
repro case
On Mon, Jun 29, 2009 at 12:42 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> The puzzle solution is the same on crushtest and kenttest
>
>
> On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> You can also reproduce this by
>> 1) start the game
>> 2) go to crushtest
>> 3) walk to the top left and activate the puzzle
>> 4) type load maps\fortunetellertent
>>
>>
>> On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>
>>> The game crash does not occur if the puzzle is closed. To win the puzzle
>>> pick top right, top left, bottom left, bottom right 2x
>>>
>>>
>>> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> Confirmed
>>>>
>>>>
>>>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>>
>>>>> To get the crash.
>>>>> Start the game
>>>>> Go to Kenttest OR type load maps/kenttest
>>>>> then type in console
>>>>> load maps/fortunetellertent
>>>>>
>>>>> It crashes every single time, and only from kenttest.  Loading from any
>>>>> other maps works just fine.
>>>>>
>>>>>
>>>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>
>>>>>> To get the crash I'm talking about I...
>>>>>>
>>>>>> 1)start the game
>>>>>> 2)walk over to kenttest
>>>>>> 3)open console and type reload
>>>>>> note: this last time I tried took 3 tries
>>>>>>
>>>>>>
>>>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz 
>>>>>> <roracsenshi@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> Here you go.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> i tried to repro that a bunch of times and couldnt get it to happen
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen 
>>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> I'm betting it has something to do with the puzzle that crashes the
>>>>>>>>> game sometimes. I know when the puzzle is open and I reload the map,
>>>>>>>>> sometimes, the game crashes
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>>> Hey Nick:
>>>>>>>>>>
>>>>>>>>>> "load fortunetellermap from kenttest"
>>>>>>>>>>
>>>>>>>>>> can you give the exact steps you took from launching the game?
>>>>>>>>>>
>>>>>>>>>> Also, does it crash every time, only some times, or just that one
>>>>>>>>>> time?
>>>>>>>>>>
>>>>>>>>>> Thanks Dude!
>>>>>>>>>>   On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz <
>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> When I try to load fortunetellermap from kenttest, the game
>>>>>>>>>>> crashes.
>>>>>>>>>>> Debug log shows nothing of relevance.
>>>>>>>>>>>
>>>>>>>>>>> DEBUG LOG
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>  [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960
>>>>>>>>>>> Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 Faces, 6
>>>>>>>>>>> Meshes, 6 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 Faces, 1
>>>>>>>>>>> Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24 Verts,
>>>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 Verts,
>>>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d [732
>>>>>>>>>>> Verts, 1412 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d
>>>>>>>>>>> [1089 Verts, 2048 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller
>>>>>>>>>>> Sign.ms3d [20 Verts, 32 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 Verts,
>>>>>>>>>>> 222 Faces, 13 Meshes, 9 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d [169
>>>>>>>>>>> Verts, 288 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170
>>>>>>>>>>> Verts, 2280 Faces, 5 Meshes, 4 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d [8
>>>>>>>>>>> Verts, 12 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, 28 
>>>>>>>>>>> Faces, 2
>>>>>>>>>>> Meshes, 2 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960
>>>>>>>>>>> Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 Verts,
>>>>>>>>>>> 579 Faces, 5 Meshes, 2 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 Verts,
>>>>>>>>>>> 774 Faces, 6 Meshes, 2 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d [296
>>>>>>>>>>> Verts, 540 Faces, 13 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180
>>>>>>>>>>> Verts, 336 Faces, 6 Meshes, 3 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chineselantern.ms3d [80
>>>>>>>>>>> Verts, 156 Faces, 2 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts, 12
>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

Other related posts: