very cool! 100% reproduction cases are easy to solve. thanks you guys (: in the future we'd be able to pass this onto QA before this to find the 100% repro case On Mon, Jun 29, 2009 at 12:42 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > The puzzle solution is the same on crushtest and kenttest > > > On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> You can also reproduce this by >> 1) start the game >> 2) go to crushtest >> 3) walk to the top left and activate the puzzle >> 4) type load maps\fortunetellertent >> >> >> On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >> >>> The game crash does not occur if the puzzle is closed. To win the puzzle >>> pick top right, top left, bottom left, bottom right 2x >>> >>> >>> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>> >>>> Confirmed >>>> >>>> >>>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >>>> >>>>> To get the crash. >>>>> Start the game >>>>> Go to Kenttest OR type load maps/kenttest >>>>> then type in console >>>>> load maps/fortunetellertent >>>>> >>>>> It crashes every single time, and only from kenttest. Loading from any >>>>> other maps works just fine. >>>>> >>>>> >>>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>>> >>>>>> To get the crash I'm talking about I... >>>>>> >>>>>> 1)start the game >>>>>> 2)walk over to kenttest >>>>>> 3)open console and type reload >>>>>> note: this last time I tried took 3 tries >>>>>> >>>>>> >>>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz >>>>>> <roracsenshi@xxxxxxxxx>wrote: >>>>>> >>>>>>> Here you go. >>>>>>> >>>>>>> >>>>>>> >>>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> i tried to repro that a bunch of times and couldnt get it to happen >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen >>>>>>>> <kentkmp@xxxxxxxxx>wrote: >>>>>>>> >>>>>>>>> I'm betting it has something to do with the puzzle that crashes the >>>>>>>>> game sometimes. I know when the puzzle is open and I reload the map, >>>>>>>>> sometimes, the game crashes >>>>>>>>> >>>>>>>>> >>>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx >>>>>>>>> > wrote: >>>>>>>>> >>>>>>>>>> Hey Nick: >>>>>>>>>> >>>>>>>>>> "load fortunetellermap from kenttest" >>>>>>>>>> >>>>>>>>>> can you give the exact steps you took from launching the game? >>>>>>>>>> >>>>>>>>>> Also, does it crash every time, only some times, or just that one >>>>>>>>>> time? >>>>>>>>>> >>>>>>>>>> Thanks Dude! >>>>>>>>>> On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz < >>>>>>>>>> roracsenshi@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>>> When I try to load fortunetellermap from kenttest, the game >>>>>>>>>>> crashes. >>>>>>>>>>> Debug log shows nothing of relevance. >>>>>>>>>>> >>>>>>>>>>> DEBUG LOG >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 >>>>>>>>>>> Faces, 4 Meshes, 2 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 >>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 Faces, 6 >>>>>>>>>>> Meshes, 6 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 Faces, 1 >>>>>>>>>>> Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24 Verts, >>>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 Verts, >>>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d [732 >>>>>>>>>>> Verts, 1412 Faces, 2 Meshes, 2 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d >>>>>>>>>>> [1089 Verts, 2048 Faces, 1 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller >>>>>>>>>>> Sign.ms3d [20 Verts, 32 Faces, 2 Meshes, 2 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 Verts, >>>>>>>>>>> 222 Faces, 13 Meshes, 9 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d [169 >>>>>>>>>>> Verts, 288 Faces, 1 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170 >>>>>>>>>>> Verts, 2280 Faces, 5 Meshes, 4 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d [8 >>>>>>>>>>> Verts, 12 Faces, 1 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model >>>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, 28 >>>>>>>>>>> Faces, 2 >>>>>>>>>>> Meshes, 2 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 >>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 >>>>>>>>>>> Faces, 4 Meshes, 2 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 Verts, >>>>>>>>>>> 579 Faces, 5 Meshes, 2 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 Verts, >>>>>>>>>>> 774 Faces, 6 Meshes, 2 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d [296 >>>>>>>>>>> Verts, 540 Faces, 13 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180 >>>>>>>>>>> Verts, 336 Faces, 6 Meshes, 3 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chineselantern.ms3d [80 >>>>>>>>>>> Verts, 156 Faces, 2 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts, 12 >>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 >>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >