[project1dev] Re: Game Crash

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 29 Jun 2009 23:30:13 -0700

yes

On Mon, Jun 29, 2009 at 9:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> did you grab latest?
>
>
> On Mon, Jun 29, 2009 at 8:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> er crashed 2/2 tries
>>
>>
>> On Mon, Jun 29, 2009 at 8:40 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> 2/2 tries
>>>
>>>
>>> On Mon, Jun 29, 2009 at 8:35 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> really? let me see if i can crash it from home
>>>>
>>>>
>>>> On Mon, Jun 29, 2009 at 7:54 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> ok so i got it to crash 1st time and was excited cause that makes it
>>>>> easier to fix.
>>>>>
>>>>> then, i tried again and couldn't get it to crash.
>>>>>
>>>>> tried 10 more times, no luck ):
>>>>>
>>>>>
>>>>> On Mon, Jun 29, 2009 at 1:27 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> very cool!
>>>>>>
>>>>>> 100% reproduction cases are easy to solve.
>>>>>>
>>>>>> thanks you guys (:
>>>>>>
>>>>>> in the future we'd be able to pass this onto QA before this to find
>>>>>> the 100% repro case
>>>>>>   On Mon, Jun 29, 2009 at 12:42 PM, Kent Petersen 
>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> The puzzle solution is the same on crushtest and kenttest
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen 
>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> You can also reproduce this by
>>>>>>>> 1) start the game
>>>>>>>> 2) go to crushtest
>>>>>>>> 3) walk to the top left and activate the puzzle
>>>>>>>> 4) type load maps\fortunetellertent
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen 
>>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> The game crash does not occur if the puzzle is closed. To win the
>>>>>>>>> puzzle pick top right, top left, bottom left, bottom right 2x
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen <kentkmp@xxxxxxxxx
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>>> Confirmed
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz <
>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> To get the crash.
>>>>>>>>>>> Start the game
>>>>>>>>>>> Go to Kenttest OR type load maps/kenttest
>>>>>>>>>>> then type in console
>>>>>>>>>>> load maps/fortunetellertent
>>>>>>>>>>>
>>>>>>>>>>> It crashes every single time, and only from kenttest.  Loading
>>>>>>>>>>> from any other maps works just fine.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen <
>>>>>>>>>>> kentkmp@xxxxxxxxx> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> To get the crash I'm talking about I...
>>>>>>>>>>>>
>>>>>>>>>>>> 1)start the game
>>>>>>>>>>>> 2)walk over to kenttest
>>>>>>>>>>>> 3)open console and type reload
>>>>>>>>>>>> note: this last time I tried took 3 tries
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz <
>>>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Here you go.
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe <
>>>>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> i tried to repro that a bunch of times and couldnt get it to
>>>>>>>>>>>>>> happen
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen <
>>>>>>>>>>>>>> kentkmp@xxxxxxxxx> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I'm betting it has something to do with the puzzle that
>>>>>>>>>>>>>>> crashes the game sometimes. I know when the puzzle is open and 
>>>>>>>>>>>>>>> I reload the
>>>>>>>>>>>>>>> map, sometimes, the game crashes
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe <
>>>>>>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Hey Nick:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> "load fortunetellermap from kenttest"
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> can you give the exact steps you took from launching the
>>>>>>>>>>>>>>>> game?
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Also, does it crash every time, only some times, or just
>>>>>>>>>>>>>>>> that one time?
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Thanks Dude!
>>>>>>>>>>>>>>>>   On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz <
>>>>>>>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> When I try to load fortunetellermap from kenttest, the game
>>>>>>>>>>>>>>>>> crashes.
>>>>>>>>>>>>>>>>> Debug log shows nothing of relevance.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> DEBUG LOG
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  [Info ] Loaded Model ./Art/Models/player.ms3d [1837
>>>>>>>>>>>>>>>>> Verts, 2960 Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12
>>>>>>>>>>>>>>>>> Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2
>>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24
>>>>>>>>>>>>>>>>> Verts, 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24
>>>>>>>>>>>>>>>>> Verts, 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d
>>>>>>>>>>>>>>>>> [732 Verts, 1412 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>>>>>>>>> ./Art/Models/LightCurveLand/Floor1.ms3d [1089 Verts, 2048 
>>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1
>>>>>>>>>>>>>>>>> Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller
>>>>>>>>>>>>>>>>> Sign.ms3d [20 Verts, 32 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204
>>>>>>>>>>>>>>>>> Verts, 222 Faces, 13 Meshes, 9 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d
>>>>>>>>>>>>>>>>> [169 Verts, 288 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170
>>>>>>>>>>>>>>>>> Verts, 2280 Faces, 5 Meshes, 4 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d
>>>>>>>>>>>>>>>>> [8 Verts, 12 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, 
>>>>>>>>>>>>>>>>> 28 Faces, 2
>>>>>>>>>>>>>>>>> Meshes, 2 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts,
>>>>>>>>>>>>>>>>> 2960 Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391
>>>>>>>>>>>>>>>>> Verts, 579 Faces, 5 Meshes, 2 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418
>>>>>>>>>>>>>>>>> Verts, 774 Faces, 6 Meshes, 2 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d
>>>>>>>>>>>>>>>>> [296 Verts, 540 Faces, 13 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180
>>>>>>>>>>>>>>>>> Verts, 336 Faces, 6 Meshes, 3 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>>>>>>>>> ./Art/Models/tentmap/chineselantern.ms3d [80 Verts, 156 
>>>>>>>>>>>>>>>>> Faces, 2 Meshes, 1
>>>>>>>>>>>>>>>>> Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8
>>>>>>>>>>>>>>>>> Verts, 12 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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