yes On Mon, Jun 29, 2009 at 9:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > did you grab latest? > > > On Mon, Jun 29, 2009 at 8:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> er crashed 2/2 tries >> >> >> On Mon, Jun 29, 2009 at 8:40 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >> >>> 2/2 tries >>> >>> >>> On Mon, Jun 29, 2009 at 8:35 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>> >>>> really? let me see if i can crash it from home >>>> >>>> >>>> On Mon, Jun 29, 2009 at 7:54 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>> >>>>> ok so i got it to crash 1st time and was excited cause that makes it >>>>> easier to fix. >>>>> >>>>> then, i tried again and couldn't get it to crash. >>>>> >>>>> tried 10 more times, no luck ): >>>>> >>>>> >>>>> On Mon, Jun 29, 2009 at 1:27 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>>> >>>>>> very cool! >>>>>> >>>>>> 100% reproduction cases are easy to solve. >>>>>> >>>>>> thanks you guys (: >>>>>> >>>>>> in the future we'd be able to pass this onto QA before this to find >>>>>> the 100% repro case >>>>>> On Mon, Jun 29, 2009 at 12:42 PM, Kent Petersen >>>>>> <kentkmp@xxxxxxxxx>wrote: >>>>>> >>>>>>> The puzzle solution is the same on crushtest and kenttest >>>>>>> >>>>>>> >>>>>>> On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen >>>>>>> <kentkmp@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> You can also reproduce this by >>>>>>>> 1) start the game >>>>>>>> 2) go to crushtest >>>>>>>> 3) walk to the top left and activate the puzzle >>>>>>>> 4) type load maps\fortunetellertent >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen >>>>>>>> <kentkmp@xxxxxxxxx>wrote: >>>>>>>> >>>>>>>>> The game crash does not occur if the puzzle is closed. To win the >>>>>>>>> puzzle pick top right, top left, bottom left, bottom right 2x >>>>>>>>> >>>>>>>>> >>>>>>>>> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen <kentkmp@xxxxxxxxx >>>>>>>>> > wrote: >>>>>>>>> >>>>>>>>>> Confirmed >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz < >>>>>>>>>> roracsenshi@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>>> To get the crash. >>>>>>>>>>> Start the game >>>>>>>>>>> Go to Kenttest OR type load maps/kenttest >>>>>>>>>>> then type in console >>>>>>>>>>> load maps/fortunetellertent >>>>>>>>>>> >>>>>>>>>>> It crashes every single time, and only from kenttest. Loading >>>>>>>>>>> from any other maps works just fine. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen < >>>>>>>>>>> kentkmp@xxxxxxxxx> wrote: >>>>>>>>>>> >>>>>>>>>>>> To get the crash I'm talking about I... >>>>>>>>>>>> >>>>>>>>>>>> 1)start the game >>>>>>>>>>>> 2)walk over to kenttest >>>>>>>>>>>> 3)open console and type reload >>>>>>>>>>>> note: this last time I tried took 3 tries >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz < >>>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> Here you go. >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe < >>>>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>> i tried to repro that a bunch of times and couldnt get it to >>>>>>>>>>>>>> happen >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen < >>>>>>>>>>>>>> kentkmp@xxxxxxxxx> wrote: >>>>>>>>>>>>>> >>>>>>>>>>>>>>> I'm betting it has something to do with the puzzle that >>>>>>>>>>>>>>> crashes the game sometimes. I know when the puzzle is open and >>>>>>>>>>>>>>> I reload the >>>>>>>>>>>>>>> map, sometimes, the game crashes >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe < >>>>>>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote: >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> Hey Nick: >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> "load fortunetellermap from kenttest" >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> can you give the exact steps you took from launching the >>>>>>>>>>>>>>>> game? >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> Also, does it crash every time, only some times, or just >>>>>>>>>>>>>>>> that one time? >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> Thanks Dude! >>>>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz < >>>>>>>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote: >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>> When I try to load fortunetellermap from kenttest, the game >>>>>>>>>>>>>>>>> crashes. >>>>>>>>>>>>>>>>> Debug log shows nothing of relevance. >>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>> DEBUG LOG >>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 >>>>>>>>>>>>>>>>> Verts, 2960 Faces, 4 Meshes, 2 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 >>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 >>>>>>>>>>>>>>>>> Faces, 6 Meshes, 6 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 >>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24 >>>>>>>>>>>>>>>>> Verts, 12 Faces, 6 Meshes, 6 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 >>>>>>>>>>>>>>>>> Verts, 12 Faces, 6 Meshes, 6 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d >>>>>>>>>>>>>>>>> [732 Verts, 1412 Faces, 2 Meshes, 2 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model >>>>>>>>>>>>>>>>> ./Art/Models/LightCurveLand/Floor1.ms3d [1089 Verts, 2048 >>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 >>>>>>>>>>>>>>>>> Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller >>>>>>>>>>>>>>>>> Sign.ms3d [20 Verts, 32 Faces, 2 Meshes, 2 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 >>>>>>>>>>>>>>>>> Verts, 222 Faces, 13 Meshes, 9 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d >>>>>>>>>>>>>>>>> [169 Verts, 288 Faces, 1 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170 >>>>>>>>>>>>>>>>> Verts, 2280 Faces, 5 Meshes, 4 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d >>>>>>>>>>>>>>>>> [8 Verts, 12 Faces, 1 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model >>>>>>>>>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, >>>>>>>>>>>>>>>>> 28 Faces, 2 >>>>>>>>>>>>>>>>> Meshes, 2 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 >>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, >>>>>>>>>>>>>>>>> 2960 Faces, 4 Meshes, 2 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 >>>>>>>>>>>>>>>>> Verts, 579 Faces, 5 Meshes, 2 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 >>>>>>>>>>>>>>>>> Verts, 774 Faces, 6 Meshes, 2 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d >>>>>>>>>>>>>>>>> [296 Verts, 540 Faces, 13 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180 >>>>>>>>>>>>>>>>> Verts, 336 Faces, 6 Meshes, 3 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model >>>>>>>>>>>>>>>>> ./Art/Models/tentmap/chineselantern.ms3d [80 Verts, 156 >>>>>>>>>>>>>>>>> Faces, 2 Meshes, 1 >>>>>>>>>>>>>>>>> Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 >>>>>>>>>>>>>>>>> Verts, 12 Faces, 1 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 >>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >