The puzzle solution is the same on crushtest and kenttest On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > You can also reproduce this by > 1) start the game > 2) go to crushtest > 3) walk to the top left and activate the puzzle > 4) type load maps\fortunetellertent > > > On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> The game crash does not occur if the puzzle is closed. To win the puzzle >> pick top right, top left, bottom left, bottom right 2x >> >> >> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >> >>> Confirmed >>> >>> >>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >>> >>>> To get the crash. >>>> Start the game >>>> Go to Kenttest OR type load maps/kenttest >>>> then type in console >>>> load maps/fortunetellertent >>>> >>>> It crashes every single time, and only from kenttest. Loading from any >>>> other maps works just fine. >>>> >>>> >>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>> >>>>> To get the crash I'm talking about I... >>>>> >>>>> 1)start the game >>>>> 2)walk over to kenttest >>>>> 3)open console and type reload >>>>> note: this last time I tried took 3 tries >>>>> >>>>> >>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >>>>> >>>>>> Here you go. >>>>>> >>>>>> >>>>>> >>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>>>> >>>>>>> i tried to repro that a bunch of times and couldnt get it to happen >>>>>>> >>>>>>> >>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen >>>>>>> <kentkmp@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> I'm betting it has something to do with the puzzle that crashes the >>>>>>>> game sometimes. I know when the puzzle is open and I reload the map, >>>>>>>> sometimes, the game crashes >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe >>>>>>>> <alan.wolfe@xxxxxxxxx>wrote: >>>>>>>> >>>>>>>>> Hey Nick: >>>>>>>>> >>>>>>>>> "load fortunetellermap from kenttest" >>>>>>>>> >>>>>>>>> can you give the exact steps you took from launching the game? >>>>>>>>> >>>>>>>>> Also, does it crash every time, only some times, or just that one >>>>>>>>> time? >>>>>>>>> >>>>>>>>> Thanks Dude! >>>>>>>>> On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz < >>>>>>>>> roracsenshi@xxxxxxxxx> wrote: >>>>>>>>> >>>>>>>>>> When I try to load fortunetellermap from kenttest, the game >>>>>>>>>> crashes. >>>>>>>>>> Debug log shows nothing of relevance. >>>>>>>>>> >>>>>>>>>> DEBUG LOG >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 >>>>>>>>>> Faces, 4 Meshes, 2 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, >>>>>>>>>> 1 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 Faces, 6 >>>>>>>>>> Meshes, 6 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 Faces, 1 >>>>>>>>>> Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24 Verts, >>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 Verts, >>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d [732 >>>>>>>>>> Verts, 1412 Faces, 2 Meshes, 2 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d [1089 >>>>>>>>>> Verts, 2048 Faces, 1 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller Sign.ms3d >>>>>>>>>> [20 Verts, 32 Faces, 2 Meshes, 2 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 Verts, >>>>>>>>>> 222 Faces, 13 Meshes, 9 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d [169 >>>>>>>>>> Verts, 288 Faces, 1 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170 Verts, >>>>>>>>>> 2280 Faces, 5 Meshes, 4 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d [8 >>>>>>>>>> Verts, 12 Faces, 1 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model >>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, 28 >>>>>>>>>> Faces, 2 >>>>>>>>>> Meshes, 2 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, >>>>>>>>>> 1 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 >>>>>>>>>> Faces, 4 Meshes, 2 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 Verts, >>>>>>>>>> 579 Faces, 5 Meshes, 2 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 Verts, >>>>>>>>>> 774 Faces, 6 Meshes, 2 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d [296 >>>>>>>>>> Verts, 540 Faces, 13 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180 Verts, >>>>>>>>>> 336 Faces, 6 Meshes, 3 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chineselantern.ms3d [80 >>>>>>>>>> Verts, 156 Faces, 2 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts, 12 >>>>>>>>>> Faces, 1 Meshes, 1 Materials] >>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, >>>>>>>>>> 1 Meshes, 1 Materials] >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >