[project1dev] Re: Game Crash

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 29 Jun 2009 12:42:22 -0700

The puzzle solution is the same on crushtest and kenttest

On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> You can also reproduce this by
> 1) start the game
> 2) go to crushtest
> 3) walk to the top left and activate the puzzle
> 4) type load maps\fortunetellertent
>
>
> On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> The game crash does not occur if the puzzle is closed. To win the puzzle
>> pick top right, top left, bottom left, bottom right 2x
>>
>>
>> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>
>>> Confirmed
>>>
>>>
>>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>
>>>> To get the crash.
>>>> Start the game
>>>> Go to Kenttest OR type load maps/kenttest
>>>> then type in console
>>>> load maps/fortunetellertent
>>>>
>>>> It crashes every single time, and only from kenttest.  Loading from any
>>>> other maps works just fine.
>>>>
>>>>
>>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> To get the crash I'm talking about I...
>>>>>
>>>>> 1)start the game
>>>>> 2)walk over to kenttest
>>>>> 3)open console and type reload
>>>>> note: this last time I tried took 3 tries
>>>>>
>>>>>
>>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>>>
>>>>>> Here you go.
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> i tried to repro that a bunch of times and couldnt get it to happen
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen 
>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> I'm betting it has something to do with the puzzle that crashes the
>>>>>>>> game sometimes. I know when the puzzle is open and I reload the map,
>>>>>>>> sometimes, the game crashes
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe 
>>>>>>>> <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> Hey Nick:
>>>>>>>>>
>>>>>>>>> "load fortunetellermap from kenttest"
>>>>>>>>>
>>>>>>>>> can you give the exact steps you took from launching the game?
>>>>>>>>>
>>>>>>>>> Also, does it crash every time, only some times, or just that one
>>>>>>>>> time?
>>>>>>>>>
>>>>>>>>> Thanks Dude!
>>>>>>>>>   On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz <
>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> When I try to load fortunetellermap from kenttest, the game
>>>>>>>>>> crashes.
>>>>>>>>>> Debug log shows nothing of relevance.
>>>>>>>>>>
>>>>>>>>>> DEBUG LOG
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>  [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960
>>>>>>>>>> Faces, 4 Meshes, 2 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces,
>>>>>>>>>> 1 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 Faces, 6
>>>>>>>>>> Meshes, 6 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 Faces, 1
>>>>>>>>>> Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24 Verts,
>>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 Verts,
>>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d [732
>>>>>>>>>> Verts, 1412 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d [1089
>>>>>>>>>> Verts, 2048 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller Sign.ms3d
>>>>>>>>>> [20 Verts, 32 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 Verts,
>>>>>>>>>> 222 Faces, 13 Meshes, 9 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d [169
>>>>>>>>>> Verts, 288 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170 Verts,
>>>>>>>>>> 2280 Faces, 5 Meshes, 4 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d [8
>>>>>>>>>> Verts, 12 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, 28 
>>>>>>>>>> Faces, 2
>>>>>>>>>> Meshes, 2 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces,
>>>>>>>>>> 1 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960
>>>>>>>>>> Faces, 4 Meshes, 2 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 Verts,
>>>>>>>>>> 579 Faces, 5 Meshes, 2 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 Verts,
>>>>>>>>>> 774 Faces, 6 Meshes, 2 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d [296
>>>>>>>>>> Verts, 540 Faces, 13 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180 Verts,
>>>>>>>>>> 336 Faces, 6 Meshes, 3 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chineselantern.ms3d [80
>>>>>>>>>> Verts, 156 Faces, 2 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts, 12
>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces,
>>>>>>>>>> 1 Meshes, 1 Materials]
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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