[project1dev] Re: Game Crash

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 29 Jun 2009 19:54:46 -0700

ok so i got it to crash 1st time and was excited cause that makes it easier
to fix.

then, i tried again and couldn't get it to crash.

tried 10 more times, no luck ):

On Mon, Jun 29, 2009 at 1:27 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> very cool!
>
> 100% reproduction cases are easy to solve.
>
> thanks you guys (:
>
> in the future we'd be able to pass this onto QA before this to find the
> 100% repro case
> On Mon, Jun 29, 2009 at 12:42 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> The puzzle solution is the same on crushtest and kenttest
>>
>>
>> On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>
>>> You can also reproduce this by
>>> 1) start the game
>>> 2) go to crushtest
>>> 3) walk to the top left and activate the puzzle
>>> 4) type load maps\fortunetellertent
>>>
>>>
>>> On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> The game crash does not occur if the puzzle is closed. To win the puzzle
>>>> pick top right, top left, bottom left, bottom right 2x
>>>>
>>>>
>>>> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> Confirmed
>>>>>
>>>>>
>>>>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>>>
>>>>>> To get the crash.
>>>>>> Start the game
>>>>>> Go to Kenttest OR type load maps/kenttest
>>>>>> then type in console
>>>>>> load maps/fortunetellertent
>>>>>>
>>>>>> It crashes every single time, and only from kenttest.  Loading from
>>>>>> any other maps works just fine.
>>>>>>
>>>>>>
>>>>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> To get the crash I'm talking about I...
>>>>>>>
>>>>>>> 1)start the game
>>>>>>> 2)walk over to kenttest
>>>>>>> 3)open console and type reload
>>>>>>> note: this last time I tried took 3 tries
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz 
>>>>>>> <roracsenshi@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> Here you go.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe 
>>>>>>>> <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> i tried to repro that a bunch of times and couldnt get it to happen
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen <kentkmp@xxxxxxxxx
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>>> I'm betting it has something to do with the puzzle that crashes
>>>>>>>>>> the game sometimes. I know when the puzzle is open and I reload the 
>>>>>>>>>> map,
>>>>>>>>>> sometimes, the game crashes
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe <
>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> Hey Nick:
>>>>>>>>>>>
>>>>>>>>>>> "load fortunetellermap from kenttest"
>>>>>>>>>>>
>>>>>>>>>>> can you give the exact steps you took from launching the game?
>>>>>>>>>>>
>>>>>>>>>>> Also, does it crash every time, only some times, or just that one
>>>>>>>>>>> time?
>>>>>>>>>>>
>>>>>>>>>>> Thanks Dude!
>>>>>>>>>>>   On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz <
>>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> When I try to load fortunetellermap from kenttest, the game
>>>>>>>>>>>> crashes.
>>>>>>>>>>>> Debug log shows nothing of relevance.
>>>>>>>>>>>>
>>>>>>>>>>>> DEBUG LOG
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>  [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts,
>>>>>>>>>>>> 2960 Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 Faces,
>>>>>>>>>>>> 6 Meshes, 6 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 Faces,
>>>>>>>>>>>> 1 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24
>>>>>>>>>>>> Verts, 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 Verts,
>>>>>>>>>>>> 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d [732
>>>>>>>>>>>> Verts, 1412 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d
>>>>>>>>>>>> [1089 Verts, 2048 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller
>>>>>>>>>>>> Sign.ms3d [20 Verts, 32 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 Verts,
>>>>>>>>>>>> 222 Faces, 13 Meshes, 9 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d [169
>>>>>>>>>>>> Verts, 288 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170
>>>>>>>>>>>> Verts, 2280 Faces, 5 Meshes, 4 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d [8
>>>>>>>>>>>> Verts, 12 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, 28 
>>>>>>>>>>>> Faces, 2
>>>>>>>>>>>> Meshes, 2 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960
>>>>>>>>>>>> Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 Verts,
>>>>>>>>>>>> 579 Faces, 5 Meshes, 2 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 Verts,
>>>>>>>>>>>> 774 Faces, 6 Meshes, 2 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d [296
>>>>>>>>>>>> Verts, 540 Faces, 13 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180
>>>>>>>>>>>> Verts, 336 Faces, 6 Meshes, 3 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chineselantern.ms3d
>>>>>>>>>>>> [80 Verts, 156 Faces, 2 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts, 12
>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

Other related posts: