[project1dev] Re: Game Crash

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 29 Jun 2009 11:45:52 -0700

i tried to repro that a bunch of times and couldnt get it to happen

On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I'm betting it has something to do with the puzzle that crashes the game
> sometimes. I know when the puzzle is open and I reload the map, sometimes,
> the game crashes
>
>
> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> Hey Nick:
>>
>> "load fortunetellermap from kenttest"
>>
>> can you give the exact steps you took from launching the game?
>>
>> Also, does it crash every time, only some times, or just that one time?
>>
>> Thanks Dude!
>>   On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>
>>> When I try to load fortunetellermap from kenttest, the game crashes.
>>> Debug log shows nothing of relevance.
>>>
>>> DEBUG LOG
>>>
>>>
>>>  [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 Faces,
>>> 4 Meshes, 2 Materials]
>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, 1
>>> Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 Faces, 6 Meshes,
>>> 6 Materials]
>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 Faces, 1 Meshes,
>>> 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24 Verts, 12
>>> Faces, 6 Meshes, 6 Materials]
>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 Verts, 12
>>> Faces, 6 Meshes, 6 Materials]
>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d [732 Verts,
>>> 1412 Faces, 2 Meshes, 2 Materials]
>>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d [1089 Verts,
>>> 2048 Faces, 1 Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller Sign.ms3d [20
>>> Verts, 32 Faces, 2 Meshes, 2 Materials]
>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 Verts, 222
>>> Faces, 13 Meshes, 9 Materials]
>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d [169 Verts, 288
>>> Faces, 1 Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170 Verts, 2280
>>> Faces, 5 Meshes, 4 Materials]
>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d [8 Verts, 12
>>> Faces, 1 Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42
>>> Verts, 28 Faces, 2 Meshes, 2 Materials]
>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, 1
>>> Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 Faces, 4
>>> Meshes, 2 Materials]
>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 Verts, 579
>>> Faces, 5 Meshes, 2 Materials]
>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 Verts, 774
>>> Faces, 6 Meshes, 2 Materials]
>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d [296 Verts, 540
>>> Faces, 13 Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180 Verts, 336
>>> Faces, 6 Meshes, 3 Materials]
>>> [Info ] Loaded Model ./Art/Models/tentmap/chineselantern.ms3d [80 Verts,
>>> 156 Faces, 2 Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts, 12 Faces, 1
>>> Meshes, 1 Materials]
>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, 1
>>> Meshes, 1 Materials]
>>>
>>>
>>
>

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