i tried to repro that a bunch of times and couldnt get it to happen On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > I'm betting it has something to do with the puzzle that crashes the game > sometimes. I know when the puzzle is open and I reload the map, sometimes, > the game crashes > > > On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> Hey Nick: >> >> "load fortunetellermap from kenttest" >> >> can you give the exact steps you took from launching the game? >> >> Also, does it crash every time, only some times, or just that one time? >> >> Thanks Dude! >> On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >> >>> When I try to load fortunetellermap from kenttest, the game crashes. >>> Debug log shows nothing of relevance. >>> >>> DEBUG LOG >>> >>> >>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 Faces, >>> 4 Meshes, 2 Materials] >>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, 1 >>> Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12 Faces, 6 Meshes, >>> 6 Materials] >>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2 Faces, 1 Meshes, >>> 1 Materials] >>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24 Verts, 12 >>> Faces, 6 Meshes, 6 Materials] >>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24 Verts, 12 >>> Faces, 6 Meshes, 6 Materials] >>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d [732 Verts, >>> 1412 Faces, 2 Meshes, 2 Materials] >>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d [1089 Verts, >>> 2048 Faces, 1 Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller Sign.ms3d [20 >>> Verts, 32 Faces, 2 Meshes, 2 Materials] >>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204 Verts, 222 >>> Faces, 13 Meshes, 9 Materials] >>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d [169 Verts, 288 >>> Faces, 1 Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170 Verts, 2280 >>> Faces, 5 Meshes, 4 Materials] >>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d [8 Verts, 12 >>> Faces, 1 Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 >>> Verts, 28 Faces, 2 Meshes, 2 Materials] >>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, 1 >>> Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts, 2960 Faces, 4 >>> Meshes, 2 Materials] >>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391 Verts, 579 >>> Faces, 5 Meshes, 2 Materials] >>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418 Verts, 774 >>> Faces, 6 Meshes, 2 Materials] >>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d [296 Verts, 540 >>> Faces, 13 Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180 Verts, 336 >>> Faces, 6 Meshes, 3 Materials] >>> [Info ] Loaded Model ./Art/Models/tentmap/chineselantern.ms3d [80 Verts, >>> 156 Faces, 2 Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts, 12 Faces, 1 >>> Meshes, 1 Materials] >>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10 Faces, 1 >>> Meshes, 1 Materials] >>> >>> >> >