[project1dev] Re: Game Crash

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 29 Jun 2009 21:24:08 -0700

did you grab latest?

On Mon, Jun 29, 2009 at 8:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> er crashed 2/2 tries
>
>
> On Mon, Jun 29, 2009 at 8:40 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> 2/2 tries
>>
>>
>> On Mon, Jun 29, 2009 at 8:35 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> really? let me see if i can crash it from home
>>>
>>>
>>> On Mon, Jun 29, 2009 at 7:54 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> ok so i got it to crash 1st time and was excited cause that makes it
>>>> easier to fix.
>>>>
>>>> then, i tried again and couldn't get it to crash.
>>>>
>>>> tried 10 more times, no luck ):
>>>>
>>>>
>>>> On Mon, Jun 29, 2009 at 1:27 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> very cool!
>>>>>
>>>>> 100% reproduction cases are easy to solve.
>>>>>
>>>>> thanks you guys (:
>>>>>
>>>>> in the future we'd be able to pass this onto QA before this to find the
>>>>> 100% repro case
>>>>>   On Mon, Jun 29, 2009 at 12:42 PM, Kent Petersen 
>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>
>>>>>> The puzzle solution is the same on crushtest and kenttest
>>>>>>
>>>>>>
>>>>>> On Mon, Jun 29, 2009 at 12:41 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> You can also reproduce this by
>>>>>>> 1) start the game
>>>>>>> 2) go to crushtest
>>>>>>> 3) walk to the top left and activate the puzzle
>>>>>>> 4) type load maps\fortunetellertent
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Jun 29, 2009 at 12:38 PM, Kent Petersen 
>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> The game crash does not occur if the puzzle is closed. To win the
>>>>>>>> puzzle pick top right, top left, bottom left, bottom right 2x
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Jun 29, 2009 at 12:19 PM, Kent Petersen 
>>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> Confirmed
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Mon, Jun 29, 2009 at 12:14 PM, Nick Klotz <
>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> To get the crash.
>>>>>>>>>> Start the game
>>>>>>>>>> Go to Kenttest OR type load maps/kenttest
>>>>>>>>>> then type in console
>>>>>>>>>> load maps/fortunetellertent
>>>>>>>>>>
>>>>>>>>>> It crashes every single time, and only from kenttest.  Loading
>>>>>>>>>> from any other maps works just fine.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Mon, Jun 29, 2009 at 2:04 PM, Kent Petersen <kentkmp@xxxxxxxxx
>>>>>>>>>> > wrote:
>>>>>>>>>>
>>>>>>>>>>> To get the crash I'm talking about I...
>>>>>>>>>>>
>>>>>>>>>>> 1)start the game
>>>>>>>>>>> 2)walk over to kenttest
>>>>>>>>>>> 3)open console and type reload
>>>>>>>>>>> note: this last time I tried took 3 tries
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:58 AM, Nick Klotz <
>>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Here you go.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Mon, Jun 29, 2009 at 1:45 PM, Alan Wolfe <
>>>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> i tried to repro that a bunch of times and couldnt get it to
>>>>>>>>>>>>> happen
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:40 AM, Kent Petersen <
>>>>>>>>>>>>> kentkmp@xxxxxxxxx> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> I'm betting it has something to do with the puzzle that
>>>>>>>>>>>>>> crashes the game sometimes. I know when the puzzle is open and I 
>>>>>>>>>>>>>> reload the
>>>>>>>>>>>>>> map, sometimes, the game crashes
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Mon, Jun 29, 2009 at 11:30 AM, Alan Wolfe <
>>>>>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Hey Nick:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> "load fortunetellermap from kenttest"
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> can you give the exact steps you took from launching the
>>>>>>>>>>>>>>> game?
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Also, does it crash every time, only some times, or just that
>>>>>>>>>>>>>>> one time?
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Thanks Dude!
>>>>>>>>>>>>>>>   On Mon, Jun 29, 2009 at 11:12 AM, Nick Klotz <
>>>>>>>>>>>>>>> roracsenshi@xxxxxxxxx> wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> When I try to load fortunetellermap from kenttest, the game
>>>>>>>>>>>>>>>> crashes.
>>>>>>>>>>>>>>>> Debug log shows nothing of relevance.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> DEBUG LOG
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>  [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts,
>>>>>>>>>>>>>>>> 2960 Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Sky.ms3d [24 Verts, 12
>>>>>>>>>>>>>>>> Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/land1.ms3d [4 Verts, 2
>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Sky2box.ms3d [24
>>>>>>>>>>>>>>>> Verts, 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/SkyBox.ms3d [24
>>>>>>>>>>>>>>>> Verts, 12 Faces, 6 Meshes, 6 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/CaveMap/wurmzmommy.ms3d
>>>>>>>>>>>>>>>> [732 Verts, 1412 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/LightCurveLand/Floor1.ms3d
>>>>>>>>>>>>>>>> [1089 Verts, 2048 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/voidmap/Fortune Teller
>>>>>>>>>>>>>>>> Sign.ms3d [20 Verts, 32 Faces, 2 Meshes, 2 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/VoidMap/space.ms3d [204
>>>>>>>>>>>>>>>> Verts, 222 Faces, 13 Meshes, 9 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/Floor2_6x6.ms3d
>>>>>>>>>>>>>>>> [169 Verts, 288 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/enemies/walker.ms3d [1170
>>>>>>>>>>>>>>>> Verts, 2280 Faces, 5 Meshes, 4 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/AlanMap/woodencrate.ms3d
>>>>>>>>>>>>>>>> [8 Verts, 12 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>>>>>>>> ./Art/Models/templemap/Tile_Diamond_15x15x1.ms3d [42 Verts, 28 
>>>>>>>>>>>>>>>> Faces, 2
>>>>>>>>>>>>>>>> Meshes, 2 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/player.ms3d [1837 Verts,
>>>>>>>>>>>>>>>> 2960 Faces, 4 Meshes, 2 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/table.ms3d [391
>>>>>>>>>>>>>>>> Verts, 579 Faces, 5 Meshes, 2 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/chair.ms3d [418
>>>>>>>>>>>>>>>> Verts, 774 Faces, 6 Meshes, 2 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/bookshelf.ms3d
>>>>>>>>>>>>>>>> [296 Verts, 540 Faces, 13 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/candles.ms3d [180
>>>>>>>>>>>>>>>> Verts, 336 Faces, 6 Meshes, 3 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model
>>>>>>>>>>>>>>>> ./Art/Models/tentmap/chineselantern.ms3d [80 Verts, 156 Faces, 
>>>>>>>>>>>>>>>> 2 Meshes, 1
>>>>>>>>>>>>>>>> Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/tentmap/rug.ms3d [8 Verts,
>>>>>>>>>>>>>>>> 12 Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>> [Info ] Loaded Model ./Art/Models/Pointer.ms3d [8 Verts, 10
>>>>>>>>>>>>>>>> Faces, 1 Meshes, 1 Materials]
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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