Well described Alan. Hanaan, You are more than welcome to set up wiki pages and try to consolidate information in a better fashion. Seeing how most of us are not new, we tend to overlook little details. On Fri, Jan 29, 2010 at 9:48 AM, <figarus@xxxxxxxxx> wrote: > http://pyotek.com/projects/wiki/doku.php?id=gameinfo <- questions and > answers about the storyline > http://pyotek.com/projects/wiki/doku.php?id=milestones2 <- specific info > about the current milestone and that part of the story > > hope that helps > > > > On Jan 29, 2010 12:15pm, eric <figarus@xxxxxxxxx> wrote: > > Also like we discussed yesterday, there are things coming up that I'd be > happy to have your contributions as far asd concept art goes > > > > Sent via BlackBerry from T-Mobile > > > > > > > > -----Original Message----- > > > > From: Hanaan hanaan.fu@xxxxxxxxx> > > > > Date: Fri, 29 Jan 2010 10:52:00 > > > > To: project1dev@xxxxxxxxxxxxx> > > > > Subject: [project1dev] Art Concepts and Story > > > > > > > > Hey everyone! > > > > > > > > I wanted to get more info on the current story and art of the game. So > > > > far I do not see a place to download art that has been created for new > > > > people like myself to the project. These kinds of things help me > > > > understand where we are, the style of the game (since i am here as an > > > > artist), and the feel of the world. > > > > > > > > I mentioned to Eric (I think it was Eric) that I do draw as well. Since > > > > I last asked, no art has been forthcoming. I never did ask directly > > > > about the story writing. Do we have any pieces of story to share? I > > > > have gone through the wiki but forgive me if I missed any links to the > > > > game story (i have read the overview but it does not give me any story > > > > of the game to know where it is going). > > > > > > > > These things are very crucial for me as an artist. It makes it more > > > > difficult to create things for the game if I cant visual the styles and > > > > themes we are going for. If we are lacking concept art, then Id like to > > > > help with it. If we are lacking story, I can help with that as well. > > > > But if we have some of these things already, can anyone forward this > > > > information to me? > > > > > > > > Right now I am trying to really get a grasp on where exactly the team is > > > > in the development process. The emails arent very informative since I > > > > usually dont know what you all are talking about and much of the times > > > > its just funny messages (which I enjoy reading, lol. They are just low > > > > on actual useful information for someone new to the team like me). > > > > > > > > Thanks for all the info and help you guys have given so far. But I am > > > > having a hard time understanding exactly what this game is about and in > > > > need of whatever bits of story have been written so far and any concept > > > > art so I can better understand. Might be worth constructing some sort > > > > of "newbie" guide or perhaps a cohesive design document for new folks to > > > > get acquainted with the game and to follow where we are in development. > > > > Forgive me if i am slow and this info is somewhere I should have looked, > > > > but I did not find it. > > > > > > > > Thanks in advance! > > > > > > > > ============================== > > > > Project 1 Dev mailing list > > > > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx > > > > Project 1 website: http://project1.demofox.org > > > > Project 1 SVN repository: http://pyotek.com/project1 > > >