Hi All, What sort of internet technologies are well suited to build a server for two player games. I am considering developing a server system for controlling on going chess games, that is keeping track of all the moves so far, the time used by each player and so forth all via a text web interface. Many games would be in progress at the same time and so each on-going game would be in a database that is updated as new moves arrive. I have been looking at just using something simple like cgi scripted pages with form controls generated at the server by Python, but that seems a little clunky. Can anyone suggest suitable technologies for me to look at? I have a good knowledge of Python, C++ and C, but will always consider learning a new language if desirable like PHP or even PERL. Also I want to use a web hosting service not run my own server. So I am looking for something commonly available. Richard