[ian-reeds-games] Re: Tomb robber series updated!

  • From: Austen Perry <austentheaxewielder@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sun, 23 Dec 2012 14:03:21 -0600

hey, take the wall out of the place the door is, it blocks passage,
its at 11 6 in your second map.

austen

On 12/23/12, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
> Hi Carlos,
> I downloaded the treasure robber map pack and played thru the first one.
> I love the skeleton sounds, great job with that!
>
> I got to beat the guardian, which was cool, since he tore me one the last
> time I played, lol.
> It was a great intro map to a series. I would have liked to hear some attack
> sound for freddie when he hits though. I love his cursor sound, grin.
> Actually the music and everything was just perfect, really felt like in a
> treasure robbing adventure.
>
> It was really late when I started the second map. I wasn't sure what to do
> about Eddie, so I took over, and went wild with him. It was pretty cool,
> those new skills are neat. I didn't play thru most of it, cause I had to get
> some sleep, but the one thing I would change is eddies cursor. Sometimes
> their names were so similar and the same sound would play, I would mistake
> one for the other, then again I was tired, so maybe that was just sleep
> deprivation on my part, lol.
> Otherwise I am looking forward to playing thru this second map! It sounded
> great what I did get thru of it.
>
> al
>
>
>
>
> "The truth will set you free"
> Jesus Christ of Nazareth 33A.D.
>   ----- Original Message -----
>   From: Carlos Macintosh
>   To: ian-reeds-games@xxxxxxxxxxxxx
>   Sent: Saturday, December 22, 2012 6:47 PM
>   Subject: [ian-reeds-games] Tomb robber series updated!
>
>
>   For all you fans of the first tomb robber map, here's an update. It has
> the
>   second map in it now, and the gravewatch guardian on the first map is
>   beatable. On the second map, be really careful about what you do. If you
> are
>   careful though, this map's fights are probably easier than those of map 1
>
>   because you outnumber the enemies in fire power. I think I'll probably add
> a
>   fe more enemies to the map to keep things tough, but here's what I have. I
>
>   have put in a bunch of sound effects too. Ian, this should go onto the map
>
>   pack downloads page.
>   Link
>   https://dl.dropbox.com/u/8252087/tomb%20robber.zip
>
>

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