[ian-reeds-games] Re: bug in game workings

  • From: "Kai" <wraithian@xxxxxxxxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sat, 22 Dec 2012 11:36:55 -0800

Hey Allan.

No apologies needed. I know how licenses can be fairly obscure. I'd be happy to 
supply you with replacement sounds to fuel your creativity.

I just have to be fairly up front about the sounds in Swamp, since a lot of 
people tend to think that free game = free data usage and redistribution.

Contact me off list fi you'd like a hand with the sounds.

Kai

  ----- Original Message ----- 
  From: Allan Thompson 
  To: ian-reeds-games@xxxxxxxxxxxxx 
  Sent: Saturday, December 22, 2012 11:10 AM
  Subject: [ian-reeds-games] Re: bug in game workings


  Understood. I was going to take out anything I put in and look for ones I 
bought or ones that are free. I had no intentions of doing anything wrong and I 
will do my utmost to make sure it doesn't happen again.My sincerest apologies 
ont hat regard. 
  allan 

  "The truth will set you free"
  Jesus Christ of Nazareth 33A.D.
    ----- Original Message ----- 
    From: Kai 
    To: ian-reeds-games@xxxxxxxxxxxxx 
    Sent: Saturday, December 22, 2012 1:33 PM
    Subject: [ian-reeds-games] Re: bug in game workings


    Greetings Austin et al.

    You can safely assume that 99% of the sounds in swamp are either licensed 
or 
    are made by myself, and thus not "free" sounds.

    Sounds distributed with Swamp carry a per-project license, not an 
unfettered 
    redistribution license. So while people may obtain them as a part of Swamp, 
    using those sounds in other projects without express permission is going 
    against the regulations.

    Don't want to be a party popper at all, I'm just stating the situation as 
    is.

    Kai

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