[haiku-appserver] Re: Going "back" to partially hardware accelerated drawing

  • From: "Rudolf" <drivers.be-hold@xxxxxxxxxxxx>
  • To: haiku-appserver@xxxxxxxxxxxxx
  • Date: Thu, 21 Apr 2005 11:14:50 +0200 CEST

Hi,

Axel wrote:

> My main problem with this is not speed, as Dano/Zeta, for example 
> feels 
> much faster with anything drawing related than R5. My main concern is 
> flickering, which is absent in Dano, but very much annoying on R5. 
> Since Dano is so fast, I am not sure if speed will be our problem 
> with 
> double buffering, even if we neglect hardware acceleration at some 
> level (although I've no idea how Dano does it).

If you are talking about moving windows onscreen (blitting), then Dano 
works out just the same as R5. It still distorts. The only possible 
reason for this being less evident, is the app_server taking smaller 
offset steps for each blit: therefore a move feels smoother.

Disclaimer: I might be totally off here again :-)
I am a simple observer here after all.

Rudolf.


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