Oops: I reversed things for up and down I think. Sorry :-/ Rudolf. > I want to define scrolling from the accelerants perspective (think > textfile for example): > -scrolling down: > ->blit top-second text line downto last textline one textline up. > ->app_server will send new last line using software copying from main > mem. > > -scroling up: > ->well, you can guess ;-) > > It's just using local blits (mainly)! Which makes it so damn fast. > And again: no retrace syncing is used. trust me on that ;-) > > I don't know about non-accelerated drawing though: but it seems > unlikely that that would be retrace synced. retrace syncing comes at > a > huge performance penaltly. (let's say you need 20 times the time of > non > -synced drawing on high loads) > > > Rudolf. > > >