[haiku-appserver] Re: Going "back" to partially hardware accelerated drawing

  • From: "Rudolf" <drivers.be-hold@xxxxxxxxxxxx>
  • To: haiku-appserver@xxxxxxxxxxxxx
  • Date: Thu, 21 Apr 2005 12:05:23 +0200 CEST

Oops: I reversed things for up and down I think. Sorry :-/

Rudolf.


> I want to define scrolling from the accelerants perspective (think 
> textfile for example):
> -scrolling down:
> ->blit top-second text line downto last textline one textline up.
> ->app_server will send new last line using software copying from main 
> mem.
> 
> -scroling up:
> ->well, you can guess ;-)
> 
> It's just using local blits (mainly)! Which makes it so damn fast.
> And again: no retrace syncing is used. trust me on that ;-)
> 
> I don't know about non-accelerated drawing though: but it seems 
> unlikely that that would be retrace synced. retrace syncing comes at 
> a 
> huge performance penaltly. (let's say you need 20 times the time of 
> non
> -synced drawing on high loads)
> 
> 
> Rudolf.
> 
> 
> 


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