[haiku-appserver] Re: Going "back" to partially hardware accelerated drawing

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: haiku-appserver@xxxxxxxxxxxxx
  • Date: Thu, 21 Apr 2005 00:28:35 +0200 CEST

Adi Oanca <adioanca@xxxxxxxxxxxxx> wrote:
> Axel Dörfler wrote:
> > Since transparency is very slow in Dano and flickers a lot, 
> > especially 
> > when crossing window borders, I think they might have a per window 
> > back 
> > buffer. That would also reduce the update work when moving windows 
> > around.
>       Hehe, didn't you guys agreed we won't be having that in R1? :-)

No problem, I was just guessing anyway :-)

>       Rudolf, can we use overlays to drag a transparent image?

I am pretty sure that this is not possible with the 2D engine :-) 


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