On Wed, 2004-06-30 at 23:31, Chris Nystrom wrote: > On Wed, 30 Jun 2004, Kevin Jenkins wrote: > > > As Paul Smith said "Nobody gets hired for ideas." However, people do get > > hired for doing work. Write a game design document, have some people look > > at it. You should get started by reading existing ones out there. > > Interesting. Is there a site that archives game design documents anywhere? > Or even a site with a colection of links? > http://www.ihfsoft.com/designdocuments.htm This is quite an interesting one, as it claims to have the design document that drove Doom. However, it shows two things - one is that a bad design document can still turn into a good game, and the other is that the game might not end up anything like your initial design ideas ;) -- Paul Smith <bob@xxxxxxxxxxxxxxx> --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html