I think a game programming school can be beneficial for a game programming job. But you might want to think farther ahead in your future. A degree in CS is a qualification for most programming jobs. If you wanted to work at Intel for example, the specific education you get for game programming probably won't give you as broad of a base as a CS or SE degree and they may not accept it as equivalent. Game programming can be great fun and a great job if you find a good company. Unfortunately, all but one of the companies that I have worked for treat programmers as... well programmers. The upper management didn't share the fun parts of making the game and didn't seriously consider any other group's input. This is probably how you will wind up, and in my opinion it doesn't make sense to work for such a company. Why assume the risk, low pay, long hours, and pressure of working for a game company without the fun part? Even if you find a good company, many jobs are being outsourced to the lowest bidder, such as India, Russia, etc. It's much harder to find a job than even a three years ago and what is left is less desirable. The path I took was to get a degree in SE, and at the same time teach myself what I needed to know to program games. I got enough fundamentals to get my first job. The only thing I would change if I could go back in time would be to pay more attention in certain of the classes I thought were useless at the time (esp. linear algebra and unix internals). I'm glad I didn't go to a game programming school, because with such poor job security I'm glad I have the credentials to work outside the gaming industry if I need to. ----- Original Message ----- From: "tristan drago" <tdrago19@xxxxxxxxx> To: <gameprogrammer@xxxxxxxxxxxxx> Sent: Wednesday, June 30, 2004 10:59 PM Subject: [gameprogrammer] GAME School > I feel strong about going to UAT (university of technology) in tempe az. They give you an option between which classes you choose for your bachlors. for instance they offer both game desgin and game programming. Now i have the choice to select 70% game programming 30% game designing, i can do this also like 60-40 50-50 etc. Now I"ve been reasearching on becoming a game programmer for a couple of years now, ive decided to go for it. is there advice i can have about the class difficulty? and about the job in itself? anything please!......thankyou. ps. UAT seems like a good school....what you say? and should i just go 100% game programming? > > Tristan Drago --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html