Julian, This is one of those questions that you want to use Amazon.com for book searches or Google for simple engine design. Depending on the complexity of the game you are designing you can build an engine with adaptability and flexibility for future iterations of your game. Tim J. Harrington Assistant Dean College of Engineering and Information Sciences University Academic Affairs Game & Simulation Programming Web Graphics Design Multimedia Design & Development DeVry University p: 602.870.9222 x 847 f: 602.734.1999 c: 623-628-7890 e: tharrington@xxxxxxxxx www.devry.edu <http://www.devry.com/> From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of julian stanley Sent: Monday, March 30, 2009 4:08 PM To: gameprogrammer@xxxxxxxxxxxxx Subject: [gameprogrammer] (no subject) Hey guys, I am looking for what would be the best way to make a simple game engine using C++. Me and a few friends were going to try to make a simple engine from scratch, but we are now sure how to do that. If it is possible to make an engine with MVC++(Microsoft Visual C++ express) are there any good tutorials on how to? And if you can't make it with only MVC++, what is the best way of making one? Thanks, Julian ________________________________ Express your personality in color! Preview and select themes for Hotmail(r). See how. <http://www.windowslive-hotmail.com/LearnMore/personalize.aspx?ocid=TXT_ MSGTX_WL_HM_express_032009#colortheme>