On Thu, 1 Jul 2004, Paul Smith wrote: > http://www.ihfsoft.com/designdocuments.htm > > This is quite an interesting one, as it claims to have the design > document that drove Doom. However, it shows two things - one is that a > bad design document can still turn into a good game, and the other is > that the game might not end up anything like your initial design ideas > ;) Thank you. Good link! Section 4. Play Loop was intersting. Just 3 words: New 3-D engine. Hehe. All the references to NeXT computers were interesting, since Carmack used one to write the game. It was cool to read this design document, since I just got done reading _Masters of Doom_ by David Kushner. Chris --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html