[gameprogrammer] Re: What do the new processors mean for game programming?

  • From: Paulo Pinto <pjmlp@xxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Wed, 2 Mar 2005 11:34:03 +0000

And Ada, Modula-3, Python, Perl ....

Quoting Evan Stone <recombinantstudios@xxxxxxxxxxx>:

> > It seems to me that most programming languages currently in use have
> > little to no built in support for multithreaded programming. Java is the
> > only one I can think of. 
> 
> ..and the .NET platform + languages as well (C#, VB, C++, etc.). 
> 
> evan stone | recombinant
> ----------------------------------------
> independent game developer
> petaluma, ca, usa
> 
> 
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