Edward Terry wrote: > I agree that tech level is a bit simplistic, but I'm not sure if there's > a practical way to provide more realism without getting too complicated > (especially when you're dealing with a large number of worlds). Genre > seems like basically the same thing as tech level. Most fantasy games > are at the same tech level (England or France c. 1300-1400); most sci-fi > games are a few hundred years ahead of the present day; and so forth. > You could perhaps introduce variations on tech level, perhaps appending > letters to the numbers at times to indicate the way technology has > progressed. I haven't tried something like that; I'm not sure how > complicated it would be. Hi Edward I think the simplest method would be to list a "technology" type rather than a "level". In other words, list equipment as "Medieval" or "Renaissance" technology rather than, for example, 1 or 2. In the case of science fiction, tech levels become completely redundant: IMHO the whole point of the science fiction genre is that there are more than one developmental paths for technology. Saying tech level 6 is FTL and 7 is teleportation, for example, excludes the possibility that in your sci-fi future teleportation is developed before FTL, for example. Actually, for FRINGE: SciFi I am planning to create a system comparing different levels of technology using a Domain like system similar to the magic system of Mage or some FUDGE magic systems. Each "type" of technology is ranked from 1-5 which denotes the degree of cultural knowledge in said technology. So, a society might have Nanotechnology 5 and Hyperspace 2 to represent that they are masters of nanotech, but have only just got FTL. Additional "domains" will be created for how technology is implemented, such as Scale - which allows you to build technology on a large scale - Interface - which determines how well humans can control and interface with the technology - and Synthesis - which demonstrates how well your technology can integrate with others. Kind regards... -- Ricardo Gladwell President, Free Roleplaying Community http://www.freeroleplay.org/ president@xxxxxxxxxxxxxxxx