[dungeoncrawl] Re: Tonight

  • From: jimkaren@xxxxxxxxxxxx
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Mon, 9 Dec 2002 14:04:43 US/Eastern

Sure!

> Do you think we could end at 8:00 
tonight. Lori wants to use the time to 
get
> some things done....?
> 
> Matt Mckeehan
> Citrix LAN Supervisor
> Admin Office of The PA Courts
> PA Supreme Court
> (717)795-2063
> (717)514-9446  mobile
> 
> 
> -----Original Message-----
> From: Johnathan Detrick 
[mailto:jdetrick@xxxxxxxxxxx] 
> Sent: Monday, December 09, 2002 1:53 
PM
> To: dungeoncrawl@xxxxxxxxxxxxx
> Subject: [dungeoncrawl] Re: Tonight
> 
> 
>     If Jim's for it, I'm still in 
Matt.  The three of us can hang
> together.  Besides the new EW for 
Matt, I remembered to bring the Tae-Bo
> DVD for Jim, and I have a plate of 
Christmas cookies for us to share.
> Unless I hear differently from Matt, 
I'll plan on being there.
> 
> jimkaren@xxxxxxxxxxxx wrote:
> 
> > Sorry to hear that Damon's sick.  
I'm
> > definitely up for getting together
> > still - just let me know what you 
guys
> > want to do!  While we're hanging
> > around, maybe we could work a bit on
> > the new campaign -
> >
> > > I will decline for that tonight,
> > thanks for teh offer. Crista called
> > this morning and is
> > not feeling all that well. So I will
> > use tonight to earn some Brownie 
points
> > to bank for a
> > later evening. I can never get 
enough
> > brownie points. :)
> > >
> > > I hope Damon feels better, tell 
him
> > the best way to get rid of the 
virus is
> > to put Cyndi
> > on the back porch. :)
> > >
> > > You folks have a great night... I
> > will see ya next week or talk with 
ya
> > later this via
> > email.
> > >
> > >       -----Original Message-----
> > >       From: Matt McKeehan
> > 
[mailto:matt.mckeehan@xxxxxxxxxxxxxxxxxx
> > ]
> > >       Sent: Mon 12/9/2002 1:01 PM
> > >
> >         
To: 'dungeoncrawl@xxxxxxxxxxxxx'
> >
> > >       Cc:
> > >       Subject: [dungeoncrawl] Re:
> > Tonight
> > >
> > >
> > >
> > >       We can do a movie, we could
> > play some xbox, I'm up for that..., 
I
> > always
> > >       like seeing jim destroy 
people
> > in fighting games ....
> > >
> > >       Matt Mckeehan
> > >       Citrix LAN Supervisor
> > >       Admin Office of The PA 
Courts
> > >       PA Supreme Court
> > >       (717)795-2063
> > >       (717)514-9446  mobile
> > >
> > >
> > >       -----Original Message-----
> > >       From: Johnathan Detrick
> > [mailto:jdetrick@xxxxxxxxxxx]
> > >       Sent: Monday, December 09, 
2002
> > 12:54 PM
> > >       To: 
dungeoncrawl@xxxxxxxxxxxxx
> > >       Subject: [dungeoncrawl] Re:
> > Tonight
> > >
> > >
> > >           It's up to everyone 
else.
> > I have the time to do something
> > tonight, and
> > >       I'm
> > >       more than willing to do
> > something.  I don't care what.  
Movie,
> > games, etc.
> > >       However, if everyone else 
wants
> > to cancel because of time, that's 
fine
> > too.
> > >           Moving to another night
> > would be very problematic for me as
> > well.  This
> > >       month is just so darn busy!
> > >
> > >       Matt McKeehan wrote:
> > >
> > >       > Hey good afternoon.  
Damon is
> > sick and will be canceling tonight. 
His
> > >       > stomach is upset and he 
has
> > barely gotten out of bed.  My 
question
> > to you
> > >       > all is do you want to do
> > something tonight?  The rest of my 
week
> > is booked
> > >       > with Christmas stuff so
> > moving to another night is not an
> > option for me.
> > >       > I'm up for anything..... 
or
> > nothing...
> > >       >
> > >       > Matt Mckeehan
> > >       > Citrix LAN Supervisor
> > >       > Admin Office of The PA 
Courts
> > >       > PA Supreme Court
> > >       > (717)795-2063
> > >       > (717)514-9446  mobile
> > >       >
> > >       > -----Original Message-----
> > >       > From: Johnathan Detrick
> > [mailto:jdetrick@xxxxxxxxxxx]
> > >       > Sent: Monday, December 09,
> > 2002 11:33 AM
> > >       > To: 
dungeoncrawl@xxxxxxxxxxxxx
> > >       > Subject: [dungeoncrawl] 
Re:
> > Magic items
> > >       >
> > >       >     I think that's my 
biggest
> > problem when I'm DMing; I want the
> > players
> > >       to
> > >       > know what the item is,
> > because I don't feel like doing the
> > bookeeping.
> > >       Let
> > >       > them write it down.  If I
> > don't tell them, I'll forget.
> > >       >
> > >       > widderslainte wrote:
> > >       >
> > >       > > > -----Original Message-
----
> > >       > > > From: dungeoncrawl-
> > bounce@xxxxxxxxxxxxx
> > >       > > > [mailto:dungeoncrawl-
> > bounce@xxxxxxxxxxxxx] On Behalf Of
> > >       > > > Johnathan Detrick
> > >       > > > Sent: Monday, December
> > 09, 2002 11:05
> > >       > > > To:
> > dungeoncrawl@xxxxxxxxxxxxx
> > >       > > > Subject: 
[dungeoncrawl]
> > Re: Magic items
> > >       > > >
> > >       > > >
> > >       > > >
> > >       > > >     I was wondering 
what
> > had happened to you!  Glad to hear
> > >       > > > you are still among 
the
> > living.
> > >       > >
> > >       > > Too many little things.
> > Damn real world interfering with 
gaming.
> > >       > > I have a stack of half-
> > finished emails that I never got to.
> > >       > >
> > >       > > Has anyone look at the
> > falling damage in 3E?  400lb rocks
> > dropped from
> > >       > > heights make 
dracohydras go
> > splat.
> > >       > >
> > >       > > >     How we do item
> > identification depends on the DM, 
how
> > >       > > > close we are to 
quitting
> > time, and how everyone's day went.
> > >       > > > Honestly, it varies 
that
> > much.  Most of the time we let the
> > >       > >
> > >       > > In campaigns after the
> > Riders it came down to this:
> > >       > >
> > >       > > - Detect Magic will give
> > you a hint (school of magic, etc)
> > >       > > - Identify will tell you
> > everything, but I enforced the 8 
hour
> > casting
> > >       > > time, and the need for 
the
> > 100gp pearl.  I had a little chart
> > somewhere
> > >       > > giving % roll 
availability
> > of these pearls in communities of
> > different
> > >       > > sizes.
> > >       > > - Depending on the 
nature
> > of the item, playing around may give
> > you some
> > >       > > idea -  I allowing
> > spellcraft or appropriate skill
> > checks.  In the case
> > >       > > of weapons or armor, 
using
> > it in combat would tell you whether 
the
> > >       > > "plus" was better or 
worse
> > than a similar weapon.  That way
> > characters
> > >       > > weren't trying to carry
> > around a stack of swords.
> > >       > > - I kept a list of 
items,
> > identified by color, material, 
and/or ID
> > >       > > number, so I knew what
> > players had.  "I drink blue potion 
#3"
> > >       > >
> > >       > > Since you guys are 
short on
> > playing time, you could try doing
> > spellcraft
> > >       > > (or appropriate) skill
> > checks against a DC based on the 
item's
> > >       > > obscurity, rather than 
the
> > straight 40%.
> > >       > >
> > >       > > S.
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > -- Binary/unsupported file 
stripped
> > by Ecartis --
> > > -- Type: application/ms-tnef
> > > -- File: winmail.dat
> > >
> > >
> > >
> > >
> 
> 
> 
> 
> 



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