[dungeoncrawl] Re: Tonight

  • From: Matt McKeehan <matt.mckeehan@xxxxxxxxxxxxxxxxxx>
  • To: "'dungeoncrawl@xxxxxxxxxxxxx'" <dungeoncrawl@xxxxxxxxxxxxx>
  • Date: Mon, 9 Dec 2002 14:01:03 -0500

Do you think we could end at 8:00 tonight. Lori wants to use the time to get
some things done....?

Matt Mckeehan
Citrix LAN Supervisor
Admin Office of The PA Courts
PA Supreme Court
(717)795-2063
(717)514-9446  mobile


-----Original Message-----
From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx] 
Sent: Monday, December 09, 2002 1:53 PM
To: dungeoncrawl@xxxxxxxxxxxxx
Subject: [dungeoncrawl] Re: Tonight


    If Jim's for it, I'm still in Matt.  The three of us can hang
together.  Besides the new EW for Matt, I remembered to bring the Tae-Bo
DVD for Jim, and I have a plate of Christmas cookies for us to share.
Unless I hear differently from Matt, I'll plan on being there.

jimkaren@xxxxxxxxxxxx wrote:

> Sorry to hear that Damon's sick.  I'm
> definitely up for getting together
> still - just let me know what you guys
> want to do!  While we're hanging
> around, maybe we could work a bit on
> the new campaign -
>
> > I will decline for that tonight,
> thanks for teh offer. Crista called
> this morning and is
> not feeling all that well. So I will
> use tonight to earn some Brownie points
> to bank for a
> later evening. I can never get enough
> brownie points. :)
> >
> > I hope Damon feels better, tell him
> the best way to get rid of the virus is
> to put Cyndi
> on the back porch. :)
> >
> > You folks have a great night... I
> will see ya next week or talk with ya
> later this via
> email.
> >
> >       -----Original Message-----
> >       From: Matt McKeehan
> [mailto:matt.mckeehan@xxxxxxxxxxxxxxxxxx
> ]
> >       Sent: Mon 12/9/2002 1:01 PM
> >
>         To: 'dungeoncrawl@xxxxxxxxxxxxx'
>
> >       Cc:
> >       Subject: [dungeoncrawl] Re:
> Tonight
> >
> >
> >
> >       We can do a movie, we could
> play some xbox, I'm up for that..., I
> always
> >       like seeing jim destroy people
> in fighting games ....
> >
> >       Matt Mckeehan
> >       Citrix LAN Supervisor
> >       Admin Office of The PA Courts
> >       PA Supreme Court
> >       (717)795-2063
> >       (717)514-9446  mobile
> >
> >
> >       -----Original Message-----
> >       From: Johnathan Detrick
> [mailto:jdetrick@xxxxxxxxxxx]
> >       Sent: Monday, December 09, 2002
> 12:54 PM
> >       To: dungeoncrawl@xxxxxxxxxxxxx
> >       Subject: [dungeoncrawl] Re:
> Tonight
> >
> >
> >           It's up to everyone else.
> I have the time to do something
> tonight, and
> >       I'm
> >       more than willing to do
> something.  I don't care what.  Movie,
> games, etc.
> >       However, if everyone else wants
> to cancel because of time, that's fine
> too.
> >           Moving to another night
> would be very problematic for me as
> well.  This
> >       month is just so darn busy!
> >
> >       Matt McKeehan wrote:
> >
> >       > Hey good afternoon.  Damon is
> sick and will be canceling tonight. His
> >       > stomach is upset and he has
> barely gotten out of bed.  My question
> to you
> >       > all is do you want to do
> something tonight?  The rest of my week
> is booked
> >       > with Christmas stuff so
> moving to another night is not an
> option for me.
> >       > I'm up for anything..... or
> nothing...
> >       >
> >       > Matt Mckeehan
> >       > Citrix LAN Supervisor
> >       > Admin Office of The PA Courts
> >       > PA Supreme Court
> >       > (717)795-2063
> >       > (717)514-9446  mobile
> >       >
> >       > -----Original Message-----
> >       > From: Johnathan Detrick
> [mailto:jdetrick@xxxxxxxxxxx]
> >       > Sent: Monday, December 09,
> 2002 11:33 AM
> >       > To: dungeoncrawl@xxxxxxxxxxxxx
> >       > Subject: [dungeoncrawl] Re:
> Magic items
> >       >
> >       >     I think that's my biggest
> problem when I'm DMing; I want the
> players
> >       to
> >       > know what the item is,
> because I don't feel like doing the
> bookeeping.
> >       Let
> >       > them write it down.  If I
> don't tell them, I'll forget.
> >       >
> >       > widderslainte wrote:
> >       >
> >       > > > -----Original Message-----
> >       > > > From: dungeoncrawl-
> bounce@xxxxxxxxxxxxx
> >       > > > [mailto:dungeoncrawl-
> bounce@xxxxxxxxxxxxx] On Behalf Of
> >       > > > Johnathan Detrick
> >       > > > Sent: Monday, December
> 09, 2002 11:05
> >       > > > To:
> dungeoncrawl@xxxxxxxxxxxxx
> >       > > > Subject: [dungeoncrawl]
> Re: Magic items
> >       > > >
> >       > > >
> >       > > >
> >       > > >     I was wondering what
> had happened to you!  Glad to hear
> >       > > > you are still among the
> living.
> >       > >
> >       > > Too many little things.
> Damn real world interfering with gaming.
> >       > > I have a stack of half-
> finished emails that I never got to.
> >       > >
> >       > > Has anyone look at the
> falling damage in 3E?  400lb rocks
> dropped from
> >       > > heights make dracohydras go
> splat.
> >       > >
> >       > > >     How we do item
> identification depends on the DM, how
> >       > > > close we are to quitting
> time, and how everyone's day went.
> >       > > > Honestly, it varies that
> much.  Most of the time we let the
> >       > >
> >       > > In campaigns after the
> Riders it came down to this:
> >       > >
> >       > > - Detect Magic will give
> you a hint (school of magic, etc)
> >       > > - Identify will tell you
> everything, but I enforced the 8 hour
> casting
> >       > > time, and the need for the
> 100gp pearl.  I had a little chart
> somewhere
> >       > > giving % roll availability
> of these pearls in communities of
> different
> >       > > sizes.
> >       > > - Depending on the nature
> of the item, playing around may give
> you some
> >       > > idea -  I allowing
> spellcraft or appropriate skill
> checks.  In the case
> >       > > of weapons or armor, using
> it in combat would tell you whether the
> >       > > "plus" was better or worse
> than a similar weapon.  That way
> characters
> >       > > weren't trying to carry
> around a stack of swords.
> >       > > - I kept a list of items,
> identified by color, material, and/or ID
> >       > > number, so I knew what
> players had.  "I drink blue potion #3"
> >       > >
> >       > > Since you guys are short on
> playing time, you could try doing
> spellcraft
> >       > > (or appropriate) skill
> checks against a DC based on the item's
> >       > > obscurity, rather than the
> straight 40%.
> >       > >
> >       > > S.
> >
> >
> >
> >
> >
> >
> >
> > -- Binary/unsupported file stripped
> by Ecartis --
> > -- Type: application/ms-tnef
> > -- File: winmail.dat
> >
> >
> >
> >




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