I?m having problems running my DirectMusic productions on Windows Vista, unless I run them in the Windows XP compatibility mode. Again this is probably because of the vb scripts. I have never understood and will never understand why the concept of DirectMusic had to die such a tragically death. Jesper Kaae > I glad there are some DirectMusic guys still around, thanks again for > responding. I'll have to test out the DirectMusic games that I did > that used vb scripting. BTW, this feels very familiar, Beatnik > anyone? Alas, iXMF you're are only hope. > > Does anyone know if there is a similar email subscription list for > XACT? After exploring it over the last couple of days, I'm surprised > they dropped all midi and dsl support in it. Rhythm action games > look like they might be a lot more difficult to do in XACT, but I'll > be finding out in the next few weeks whether we use XACT, or some > other audio middleware solution. > > On another note, Alexander Brandon spoke pretty highly about the > Unreal sound engine in his Mix magazine article. > > http://mixonline.com/basics/education/audio_audio_middleware_part_2/ > > Out of curiosity, has anyone licensed just the audio portion of the > Unreal engine? Do they offer such a thing? I don't have any > experience with it. > > Thanks! > > --Michael Sweet > > > On Nov 7, 2007, at 6:47 PM, David Yackley wrote: > >> Wow, I didn't think this list still existed either! Having been >> out of MS >> for some time I'm way out of the loop - but my understanding is >> that there >> was some question as to DirectMusic being included in Vista. Thank >> goodness >> it is as I am still working on a project that uses DirectMusic. >> (Old habits >> die hard!) >> >> Thanks for the word on script tracks - you're probably the guy that >> made the >> most use of that feature, Scott! :) >> >> FYI I think it was DX9 that had the last development on DirectMusic. >> David Y >> >> -----Original Message----- >> From: directmusic-bounce@xxxxxxxxxxxxx >> [mailto:directmusic-bounce@xxxxxxxxxxxxx] On Behalf Of Scott Morgan >> Sent: Wednesday, November 07, 2007 10:53 AM >> To: directmusic@xxxxxxxxxxxxx >> Cc: michael@xxxxxxxxxxxxxx >> Subject: [directmusic] Re: backwards compatibility with xact... >> >> >> The only issues in Vista that I'm aware of have to do with script >> tracks and >> VBScripting. >> >> I really can't say anything either way about OSs beyond Vista. >> >> -Scott Morgan >> This posting is provided "AS IS" with no warranties, and confers >> no rights. >> >> >>> Thanks for the responses. I was asking my question for another >>> reason >>> too, and that is how many of the DirectMusic projects we've worked on >>> in the past will be incompatible with future releases. I haven't >>> tested any of the games I've worked on in Vista. >>> >>> Any info on this also would be greatly appreciated. Thanks! >>> >>> Also all the products that I'm currently working on are targeting XP, >>> for what it's worth. Every time I ask them about Vista compatibility >>> they kind of shrug there shoulders. :) This sounds like a sure fire >>> way to bite us in the butt later on. >>> >>> PS, I think I'm actually the current administrator for this list. >>> I'll keep it open until either this thread ends or unless there's a >>> bunch of renewed interest. >>> >>> --Michael >>> >>> >>> >>> On Nov 7, 2007, at 12:24 PM, Scott Morgan wrote: >>> >>>> I'm still here. J Wow I thought this list had been killed for sure! >>>> >>>> Anyway, no XACT doesn't and probably never will support DMusic. >>>> >>>> -Scott Morgan >>>> This posting is provided "AS IS" with no warranties, and confers no >>>> rights. >>>> >>>> >>>> >>>> From: directmusic-bounce@xxxxxxxxxxxxx [mailto:directmusic- >>>> bounce@xxxxxxxxxxxxx] On Behalf Of Kenneth Young >>>> Sent: Wednesday, November 07, 2007 8:29 AM >>>> To: directmusic@xxxxxxxxxxxxx >>>> Subject: [directmusic] Re: backwards compatibility with xact... >>>> >>>> Wow, blast from the past! :) >>>> >>>> Development stopped on DirectMusic as of DirectX 8.1 (I think). >>>> >>>> Whilst future versions of DirectX are meant to be backwards >>>> compatible with older versions, I wouldn't count on it. >>>> >>>> Any Microsfot people still on here? You might be better off posing >>>> your question to Brian Schmidt or Scott Selfon - I think David >>>> Yackley left Microsoft around the same time development on DM was >>>> wrapped up around 4 years ago. >>>> >>>> Cheers, >>>> >>>> Kenny >>>> >>>> >>>>> From: michael@xxxxxxxxxxxxxx >>>>> Subject: [directmusic] backwards compatibility with xact... >>>>> Date: Wed, 7 Nov 2007 11:17:17 -0500 >>>>> To: directmusic@xxxxxxxxxxxxx >>>>> >>>>> Hey Everyone - If this list still exists.... >>>>> >>>>> Is Microsoft going to continue to support DirectMusic with the >>>> advent >>>>> of XACT? I have a project that the styles and chord mapping >>>>> features might really be good for, but I'm unclear about whether >>>>> DirectMusic is going to be supported in future versions of DirectX. >>>>> Does anyone have knowledge of this? >>>>> >>>>> Thanks! >>>>> >>>>> --Michael Sweet >>>>> >>>>> >>>>> >>>> >>>> Do you know a place like the back of your hand? Share local >>>> knowledge >>>> with BackOfMyHand.com >> >> >> -- >> -Scott Morgan >> http://Morganstudios.com >> >> >> >> > > ____________________ > Michael Sweet > Partner / Creative Director > >  > 20 West 22nd Street #712, New York, NY 10010 > p. (212) 242-9100 f. (212) 242-1002 > > >