[directmusic] Re: backwards compatibility with xact...

  • From: Michael Sweet <michael@xxxxxxxxxxxxxx>
  • To: directmusic@xxxxxxxxxxxxx
  • Date: Thu, 8 Nov 2007 09:43:01 -0500

I glad there are some DirectMusic guys still around, thanks again for responding.  I'll have to test out the DirectMusic games that I did that used _vbscript_ing.  BTW, this feels very familiar, Beatnik anyone?  Alas, iXMF you're are only hope.

Does anyone know if there is a similar email subscription list for XACT?  After exploring it over the last couple of days, I'm surprised they dropped all midi and dsl support in it.  Rhythm action games look like they might be a lot more difficult to do in XACT, but I'll be finding out in the next few weeks whether we use XACT, or some other audio middleware solution.  

On another note, Alexander Brandon spoke pretty highly about the Unreal sound engine in his Mix magazine article.  

Out of curiosity, has anyone licensed just the audio portion of the Unreal engine?  Do they offer such a thing?  I don't have any experience with it.


--Michael Sweet

On Nov 7, 2007, at 6:47 PM, David Yackley wrote:

Wow, I didn't think this list still existed either!  Having been out of MS
for some time I'm way out of the loop - but my understanding is that there
was some question as to DirectMusic being included in Vista.  Thank goodness
it is as I am still working on a project that uses DirectMusic.  (Old habits
die hard!) 

Thanks for the word on script tracks - you're probably the guy that made the
most use of that feature, Scott! :)

FYI I think it was DX9 that had the last development on DirectMusic.  
David Y 

-----Original Message-----
[mailto:directmusic-bounce@xxxxxxxxxxxxx] On Behalf Of Scott Morgan
Sent: Wednesday, November 07, 2007 10:53 AM
Subject: [directmusic] Re: backwards compatibility with xact...

The only issues in Vista that I'm aware of have to do with script tracks and

I really can't say anything either way about OSs beyond Vista.

-Scott Morgan
This posting is provided "AS IS" with no warranties, and confers no  rights.

Thanks for the responses.  I was asking my question for another reason 
too, and that is how many of the DirectMusic projects we've worked on 
in the past will be incompatible with future releases.  I haven't 
tested any of the games I've worked on in Vista.

Any info on this also would be greatly appreciated.  Thanks!

Also all the products that I'm currently working on are targeting XP, 
for what it's worth.  Every time I ask them about Vista compatibility 
they kind of shrug there shoulders.  :)  This sounds like a sure fire 
way to bite us in the butt later on.

PS, I think I'm actually the current administrator for this list.
I'll keep it open until either this thread ends or unless there's a 
bunch of renewed interest.


On Nov 7, 2007, at 12:24 PM, Scott Morgan wrote:

I'm still here. J  Wow I thought this list had been killed for sure!

Anyway, no XACT doesn't and probably never will support DMusic.

-Scott Morgan
This posting is provided "AS IS" with no warranties, and confers no 

From: directmusic-bounce@xxxxxxxxxxxxx [mailto:directmusic- 
bounce@xxxxxxxxxxxxx] On Behalf Of Kenneth Young
Sent: Wednesday, November 07, 2007 8:29 AM
Subject: [directmusic] Re: backwards compatibility with xact...

Wow, blast from the past! :)

Development stopped on DirectMusic as of DirectX 8.1 (I think).

Whilst future versions of DirectX are meant to be backwards 
compatible with older versions, I wouldn't count on it.

Any Microsfot people still on here? You might be better off posing 
your question to Brian Schmidt or Scott Selfon - I think David 
Yackley left Microsoft around the same time development on DM was 
wrapped up around 4 years ago.



Subject: [directmusic] backwards compatibility with xact...
Date: Wed, 7 Nov 2007 11:17:17 -0500

Hey Everyone - If this list still exists....

Is Microsoft going to continue to support DirectMusic with the
of XACT? I have a project that the styles and chord mapping 
features might really be good for, but I'm unclear about whether 
DirectMusic is going to be supported in future versions of DirectX.
Does anyone have knowledge of this?


--Michael Sweet

Do you know a place like the back of your hand? Share local knowledge 
with BackOfMyHand.com

-Scott Morgan

Michael Sweet
Partner / Creative Director

20 West 22nd Street #712, New York, NY 10010  
 p. (212) 242-9100 f. (212) 242-1002

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