I also mourn DirectMusic. Still hoping for a DirectPhoenix to rise from the ashes...
/Johnny Wingstedt----- Original Message ----- From: "FreeLists Mailing List Manager" <ecartis@xxxxxxxxxxxxx>
To: "directmusic digest users" <ecartis@xxxxxxxxxxxxx> Sent: Saturday, November 10, 2007 8:59 AM Subject: directmusic Digest V5 #2
directmusic Digest Fri, 09 Nov 2007 Volume: 05 Issue: 002 In This Issue: [directmusic] Re: backwards compatibility with xact... ---------------------------------------------------------------------- Date: Fri, 9 Nov 2007 18:12:40 +0100 (CET) Subject: [directmusic] Re: backwards compatibility with xact... From: "Jesper Kaae" <jesperkaae@xxxxxxxxxxxxx> I'm having problems running my DirectMusic productions on Windows Vista, unless I run them in the Windows XP compatibility mode. Again this is probably because of the vb scripts. I have never understood and will never understand why the concept of DirectMusic had to die such a tragically death. Jesper KaaeI glad there are some DirectMusic guys still around, thanks again for responding. I'll have to test out the DirectMusic games that I did that used vb scripting. BTW, this feels very familiar, Beatnik anyone? Alas, iXMF you're are only hope. Does anyone know if there is a similar email subscription list for XACT? After exploring it over the last couple of days, I'm surprised they dropped all midi and dsl support in it. Rhythm action games look like they might be a lot more difficult to do in XACT, but I'll be finding out in the next few weeks whether we use XACT, or some other audio middleware solution. On another note, Alexander Brandon spoke pretty highly about the Unreal sound engine in his Mix magazine article. http://mixonline.com/basics/education/audio_audio_middleware_part_2/ Out of curiosity, has anyone licensed just the audio portion of the Unreal engine? Do they offer such a thing? I don't have any experience with it. Thanks! --Michael Sweet On Nov 7, 2007, at 6:47 PM, David Yackley wrote:Wow, I didn't think this list still existed either! Having been out of MS for some time I'm way out of the loop - but my understanding is that there was some question as to DirectMusic being included in Vista. Thank goodness it is as I am still working on a project that uses DirectMusic. (Old habits die hard!) Thanks for the word on script tracks - you're probably the guy that made the most use of that feature, Scott! :) FYI I think it was DX9 that had the last development on DirectMusic. David Y -----Original Message----- From: directmusic-bounce@xxxxxxxxxxxxx [mailto:directmusic-bounce@xxxxxxxxxxxxx] On Behalf Of Scott Morgan Sent: Wednesday, November 07, 2007 10:53 AM To: directmusic@xxxxxxxxxxxxx Cc: michael@xxxxxxxxxxxxxx Subject: [directmusic] Re: backwards compatibility with xact... The only issues in Vista that I'm aware of have to do with script tracks and VBScripting. I really can't say anything either way about OSs beyond Vista. -Scott Morgan This posting is provided "AS IS" with no warranties, and confers no rights.Thanks for the responses. I was asking my question for another reason too, and that is how many of the DirectMusic projects we've worked on in the past will be incompatible with future releases. I haven't tested any of the games I've worked on in Vista. Any info on this also would be greatly appreciated. Thanks! Also all the products that I'm currently working on are targeting XP, for what it's worth. Every time I ask them about Vista compatibility they kind of shrug there shoulders. :) This sounds like a sure fire way to bite us in the butt later on. PS, I think I'm actually the current administrator for this list. I'll keep it open until either this thread ends or unless there's a bunch of renewed interest. --Michael On Nov 7, 2007, at 12:24 PM, Scott Morgan wrote:I'm still here. J Wow I thought this list had been killed for sure! Anyway, no XACT doesn't and probably never will support DMusic. -Scott Morgan This posting is provided "AS IS" with no warranties, and confers no rights. From: directmusic-bounce@xxxxxxxxxxxxx [mailto:directmusic- bounce@xxxxxxxxxxxxx] On Behalf Of Kenneth Young Sent: Wednesday, November 07, 2007 8:29 AM To: directmusic@xxxxxxxxxxxxx Subject: [directmusic] Re: backwards compatibility with xact... Wow, blast from the past! :) Development stopped on DirectMusic as of DirectX 8.1 (I think). Whilst future versions of DirectX are meant to be backwards compatible with older versions, I wouldn't count on it. Any Microsfot people still on here? You might be better off posing your question to Brian Schmidt or Scott Selfon - I think David Yackley left Microsoft around the same time development on DM was wrapped up around 4 years ago. Cheers, KennyFrom: michael@xxxxxxxxxxxxxx Subject: [directmusic] backwards compatibility with xact... Date: Wed, 7 Nov 2007 11:17:17 -0500 To: directmusic@xxxxxxxxxxxxx Hey Everyone - If this list still exists.... Is Microsoft going to continue to support DirectMusic with theadventof XACT? I have a project that the styles and chord mapping features might really be good for, but I'm unclear about whether DirectMusic is going to be supported in future versions of DirectX. Does anyone have knowledge of this? Thanks! --Michael SweetDo you know a place like the back of your hand? Share local knowledge with BackOfMyHand.com-- -Scott Morgan http://Morganstudios.com____________________ Michael Sweet Partner / Creative Director  20 West 22nd Street #712, New York, NY 10010 p. (212) 242-9100 f. (212) 242-1002------------------------------ End of directmusic Digest V5 #2 *******************************