Re: hi

  • From: Di Lhong <numotd@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Sat, 15 Mar 2014 07:53:40 +0700

Any more vids of that Juri player? :)


On Sat, Mar 15, 2014 at 6:12 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

> Haha @ Infiltration popping off vs K-Brad (jump to 8m50s)
>
> https://www.youtube.com/watch?v=pPFUXSAytkA#t=8m50s
>
>
> On Sat, Mar 15, 2014 at 12:46 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote:
>
>> The thing is if it was that close to the cusp they where failing at it
>> frequently either way even before the lag.
>> So sure that is more applicable to us, who arent that good at this shit.
>>  (It would take 50% success rate to 30% or something)
>>
>> But it is not valid for the proper/pro players being interviewed and
>> stuff.  They werent "on the cusp".
>>
>> Not sure what it is.  But the problem is not the 1f lag.  They can remove
>> it today and people would still bitch because its something else.
>>
>> ------------------------------
>> Date: Sat, 15 Mar 2014 00:35:20 +0200
>>
>> Subject: Re: hi
>> From: gieroadsteve@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> The quoted part.
>>
>>
>> On 15 March 2014 00:34, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>>
>> You obviously didn't take in what I said.
>>
>>
>> "certain things are on the very cusp of someone's ability to do and if
>> you change the values even by one percent they drastically change
>> that persons success rate by a lot more than one percent"
>>
>>
>> On 15 March 2014 00:31, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>>
>> I do think its harder or "different" atleast.
>>
>> But its not lag.  There are videos and people did proper documented tests
>> with both T6 and TTT2(It was on TZ, think noodals or somebody well know did
>> them aswell).  There is only 1f more lag.  It will make a minor difference
>> but not to the extent that people are making it out to be.
>>
>> Only other explanation I can come up with is what Di is mentioning about
>> the animation and motion blur or something stuff startup frames harder to
>> see or whatnot.
>>
>>
>> Im working a PCB.
>> Hopefully the wait wont be too long
>>
>> ------------------------------
>> Date: Sat, 15 Mar 2014 00:25:22 +0200
>>
>> Subject: Re: hi
>> From: gieroadsteve@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Everyone is just tripping then hey ?
>>
>> I'm just saying it is harder now.
>> Then I'll say some more reasonable stuff about how certain things are on
>> the very cusp of someone's ability to do and if you change the values even
>> by one percent they drastically change
>> that persons success rate by a lot more than one percent.
>> Then I realize that you just like to argue about stuff and I give up and
>> say get a PCB because I've made something nice for you raasklaat.
>>
>>
>> On 15 March 2014 00:17, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>>
>> 1(a single) extra frame of lag is fact
>>
>> If that suddenly makes throws unbreakable then the person could not break
>> them to begin with.
>>
>> 12f to see the throw then 14-15f to break?
>> If 1f of extra lag suddenly screws up the 26 frames you have to break
>> throws then I dont know.
>>
>> Lag is not the problem
>>
>> ------------------------------
>> Date: Sat, 15 Mar 2014 00:02:43 +0200
>>
>> Subject: Re: hi
>> From: gieroadsteve@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> The extra Lag is a fact not a theory.
>> Motion blur is not the problem.
>>
>> I'm just talking about the added lag not how to play the game.
>>
>>
>> On 14 March 2014 23:51, Di Lhong <numotd@xxxxxxxxx> wrote:
>>
>> Need to hit the arcade for some SF4 practice. :)
>>
>>
>> On Sat, Mar 15, 2014 at 4:49 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>
>> That is true...but the Americans are bitching WAY too much...they refuse
>> to learn the game properly. While guys like mainman are showing off their
>> skills in combo vids...they main thing ppl need to learn in TTT2 is
>> tagging...it is Tekken TAG tournament 2 after all. Shouldn't noob tag. Also
>> mastering Tag Assault, when to use it, when not to use it. And lastly, not
>> all combos should knock your opponent 500meters away...oki > 10dmg. Unless
>> you're going to kill the character, oki is always a better choice. Keep
>> them close, so if they noob tag. Free launch :) eg. like how you "stole" my
>> Jaycee's Tag Crash bait with your lee ws 2,3...
>>
>> You should adopt my way of throw breaking...throw them first. lolz. i
>> must redeem my "throw king" name that the locals gave me back then. Been
>> too kind...i throw so much that my brother learnt how to throw break by
>> just playing against me...never practiced with AI or anyone else hahaha.
>> Unbreakable throws would be cool haha my Lili will be top tier...SS 1+3 2+4
>> XD
>>
>> I don't really feel the so call lag. However, some moves ARE harder to
>> see (compare to BR) because they slightly added motion blur to
>> attacks...eg. Dragunov's db+3, Feng's ss 4, etc. Usually the sweeps. Back
>> in BR, Steve's db+2 is so seeable that it's useless. Now it's still seeable
>> if you pay attention to it only. Unlike in BR where you're doing something
>> then "oh here comes db+2"
>>
>> Book is off to indonesia again :/ he's dueling with Yuu. This
>> kid...crazy. He must return to bkk so i can rank and level up with him :P
>>
>>
>> On Sat, Mar 15, 2014 at 4:10 AM, Stephen Scheidel <gieroadsteve@xxxxxxxxx
>> > wrote:
>>
>> Also Di ALOT are but not all americans are total idiots.
>>
>>
>> On 14 March 2014 23:07, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>>
>> Sorry what I meant to say is that adding extra lag in to the game makes
>> it much more fun and hopefully for the next game they add more lag so that
>> the game has no possibility of true reaction.
>> Maybe they should make all throws unbreakable so you just have to know
>> and duck and also make all lows unseeable.
>> Who want's to learn anyway,I'd rather just guess for everything.
>>
>> Anyway enough trolling  ~ the game at it's core is still good but they
>> seem to mostly be making bad decisions with it.
>>
>>
>> On 14 March 2014 22:29, Di Lhong <numotd@xxxxxxxxx> wrote:
>>
>> [image: Inline image 1]
>>
>>
>> On Sat, Mar 15, 2014 at 3:26 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>>
>> Americans...
>>
>>
>> On Fri, Mar 14, 2014 at 9:58 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx
>> > wrote:
>>
>> I like how every tekken player that gets interviewed feels exactly like I
>> do about TTT2.
>> http://www.youtube.com/watch?v=RmTlktGHPIc
>>  Stupid fucking frame delay bullshit.
>>
>>
>> On 14 March 2014 16:48, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>>
>> It's called Viper's Infinite Unblockable.  There's no way to escape it.
>>
>>
>> On Fri, Mar 14, 2014 at 4:42 PM, lindsey kiviets 
>> <lindseyak@xxxxxxxxxxx>wrote:
>>
>> Salie's viper is kuk man, he just spam whole day.
>>
>> ------------------------------
>> Date: Fri, 14 Mar 2014 16:21:45 +0200
>>
>> Subject: Re: hi
>> From: gieroadsteve@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Because Salie's Viper will just rape you and I'm not interested in
>> hearing your excuses on why it went down like that.
>>
>>
>> On 14 March 2014 15:54, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
>>
>> Ogrs why u no cme watch me poon fraud vipers?
>>
>> ------------------------------
>> Date: Fri, 14 Mar 2014 15:19:25 +0200
>> Subject: Re: hi
>> From: gieroadsteve@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>>
>> High score girl new USF4 character is just a palette swap of those two
>> gremlins from SFxT ~ I called it.
>>
>>
>> On 14 March 2014 15:17, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>>
>> Nah I just got back from work and I'm still feeling a bit sick.
>> I'm just gonna stay at home,sleep and watch FR this weekend.
>>
>>
>> On 14 March 2014 14:41, Grei Botes <sigma.g19@xxxxxxxxx> wrote:
>>
>> Stephen, you coming to the session tomorrow? Need some new games bro.
>> Salie, stick of truth ISO pls and some mafia films if you have any.
>>
>>
>> On Fri, Mar 14, 2014 at 2:27 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>
>> Lilan BowdenMore pulled it off though
>>
>> http://www.youtube.com/watch?v=_jdi0MWW-gw
>>
>>
>> On Fri, Mar 14, 2014 at 2:18 PM, Grei Botes <sigma.g19@xxxxxxxxx> wrote:
>>
>> Just goes to show, you can't dress up as Chun Li and expect to be hot.
>>
>>
>> On Fri, Mar 14, 2014 at 1:54 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>
>> OK, apparently it's a character from the comic "High School Girl"
>>
>> http://www.capcom.co.jp/blog/sf4/img_upload/BcjeWMoCEAA_39h.jpg
>>
>>
>> http://t2.gstatic.com/images?q=tbn:ANd9GcR8rwLTlsuwzlYscwxq7BKxdNIfjORG92hG-QZr49z6HqZoayO-kA
>>
>>
>> On Fri, Mar 14, 2014 at 1:52 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>
>> Who is the chick in this pic with Gief?
>>
>> http://p.twpl.jp/show/large/fl960
>>
>> It's a USFIV Nesica Live card, so she has to have something to do with
>> the game?
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>

JPEG image

  • Follow-Ups:

Other related posts: